I'm pretty sure this hasn't been suggested, but to be honest, I haven't searched because I'm about to leave the house and I'm liable to forget this. Sorry!
Would it be possible to drastically reduce attack power after a certain turning speed and duration is reached? It always annoys me how enemies can follow someone with their weapon ready to strike, see that their target has been killed, and perform a snap 180 degree turn and **** you up just as you're about to pummel them. Obviously this ought to affect the player as well. No one's going to be at their most balanced or best prepared to strike after performing a lightning-quick turn. It's not the fact that they CAN hit you, it's that they can hit you and crack out a solid 30 or so damage. I guess the speed and duration of turn after which this comes into effect might require quite a lot of fine-tuning.
