ATS Server #2, Do you want it to be Siege or Invasion Mod or others?

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Invasion would seem more fun to me, especially if you guys would be using formations.

ATS is US based right?
 
I'm a little torn between the two.

Siege is always fun. You can jump in with a bunch of random people, defend some castles and move on. Having a quick respawn and lots of players makes for some intense fights, and having a relatively short timer per round means the maps are cycling and things can be pretty much left on autopilot. Siege is more or less stable and working as intended.

Invasion is also extremely fun, but the pacing can get really out of whack. When you have a coordinated team and a plan, you can tear through some things and its all great. When your team isn't as coordinated, or you have some players who don't really know whats going on, you can whipe really quick and it's frustrating to play the same 4 or 5 rounds over and over. It's also tedious to have to wait until every boss round to respawn, watching that one last guy alive running in circles on a horse hoping to kill 25 hammerzeits (though that was awesome with the horse archer last night.) I don't know how many bugs or whatelse exist in the Invasion mod.

The real upside I can see about having a dedicated Invasion server is people getting practice. The more exposure players have to the mod then the better they should be and the likelyhood of seeing the later rounds would increase. Plus, your sever's population limit adds for an interesting dynamic that the other Invasion servers with lower pop lack.

So considering all of that, if I had to choose I would argue for Invasion, at least for the time being. There are a lot of Siege servers, but not many Invasion, and having you clan tag on an Invasion server seems like it would be good exposure for the mod, thus increased player skill and the chance to find more bugs or things that would work better so the creators can polish up their product. The only thing that is really holding me back from a definitive answer is the respawn. Right now with your battle server you have the realistic, one death and your out, while your siege is more crazy kill kill relaxed. If you screw up you can still play and have fun. Whereas, if you were to have a battle and an invasion server people could only play on ATS servers in short bursts and, if their skill is anything like mine, would spend a lot of time floating around in spectator mode. (Here's where you tell me to l2play nub  :wink:)
 
Striker_KOJ 说:
I'm a little torn between the two.

Siege is always fun. You can jump in with a bunch of random people, defend some castles and move on. Having a quick respawn and lots of players makes for some intense fights, and having a relatively short timer per round means the maps are cycling and things can be pretty much left on autopilot. Siege is more or less stable and working as intended.

Invasion is also extremely fun, but the pacing can get really out of whack. When you have a coordinated team and a plan, you can tear through some things and its all great. When your team isn't as coordinated, or you have some players who don't really know whats going on, you can whipe really quick and it's frustrating to play the same 4 or 5 rounds over and over. It's also tedious to have to wait until every boss round to respawn, watching that one last guy alive running in circles on a horse hoping to kill 25 hammerzeits (though that was awesome with the horse archer last night.) I don't know how many bugs or whatelse exist in the Invasion mod.

The real upside I can see about having a dedicated Invasion server is people getting practice. The more exposure players have to the mod then the better they should be and the likelyhood of seeing the later rounds would increase. Plus, your sever's population limit adds for an interesting dynamic that the other Invasion servers with lower pop lack.

So considering all of that, if I had to choose I would argue for Invasion, at least for the time being. There are a lot of Siege servers, but not many Invasion, and having you clan tag on an Invasion server seems like it would be good exposure for the mod, thus increased player skill and the chance to find more bugs or things that would work better so the creators can polish up their product. The only thing that is really holding me back from a definitive answer is the respawn. Right now with your battle server you have the realistic, one death and your out, while your siege is more crazy kill kill relaxed. If you screw up you can still play and have fun. Whereas, if you were to have a battle and an invasion server people could only play on ATS servers in short bursts and, if their skill is anything like mine, would spend a lot of time floating around in spectator mode. (Here's where you tell me to l2play nub  :wink: )

ya, siege is more fast paced, and invasion is slower like battle but coop.

The reason for shutting down siege server and started invasion server is, I didnt have enough budget to have both servers. And I wanted to see if people like invasion or not.

The good news is, Dragon_of donated, and now I'm able to have both servers up. Siege server will be up very soon (before late wednesday)

EDIT: Both are up
 
Ive been having a really great time playing siege.  I just wish the timer was a bit longer and the defender spawns were a few seconds faster.
 
Knight of the Rose 说:
Ive been having a really great time playing siege.  I just wish the timer was a bit longer and the defender spawns were a few seconds faster.

Your comment is noted, and we are setting it to long round timer and 3secs respawn for attacker (defender always takes longer)
 
CtrlAltDe1337 说:
How about a permanent Atlas Novus mod?  Otherwise, I'd say go with Invasion.

if we have more donations, we will do everything to keep our donators and public happy. Right now, we are not that "mature" yet for atlas server, invasion might not be perma too, but we will see.
 
I would like a server to host Conquest or Seek and Destroy, but I'm not holding my breath since it seems like this entire community hates those modes.
 
qaesyan 说:
I would like a server to host Conquest or Seek and Destroy, but I'm not holding my breath since it seems like this entire community hates those modes.

I wouldnt say "the entire community hates conquest or seek%destroy", but they are not popuplar at the moment, so we will be focusing on battles/siege for now, and probably some mods.
 
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