How to Reproduce: Using a lower value than 1 for the sun shadow opacity parameter.
Specific Tool:
Media (Screenshots & Video):
value of 1.000:
any lesser value:
<interpolation_element name="Sun#sun_shadow_opacity">
Changing the value of this element breaks the baked global illumination and overall lighting, as its name suggest it is supposed to act only on shadows coming from the main source and not on GI as there's already the element "Sun#minimum_ambient" that reduce opacity of the shadows starting from the darkest ones (baked GI).
It would be usefull to be able to directly control the envmap hue as it is too influenced by the skybox texture and its lowest pixels.
Specific Tool:
Media (Screenshots & Video):
value of 1.000:
any lesser value:
<interpolation_element name="Sun#sun_shadow_opacity">
Changing the value of this element breaks the baked global illumination and overall lighting, as its name suggest it is supposed to act only on shadows coming from the main source and not on GI as there's already the element "Sun#minimum_ambient" that reduce opacity of the shadows starting from the darkest ones (baked GI).
It would be usefull to be able to directly control the envmap hue as it is too influenced by the skybox texture and its lowest pixels.