Fujiwara
Sergeant at Arms
If this has been covered in a previous topic, I apologize, but searching didn't give me the answer I seek...
So, I go into edit mode and make a nice terrain, copy down the numbers, and go into the Mod Tools, set up a dummy scene with the terrain code, link it to a dummy menu, and link that to a dummy town. I start up, walk over to the town, and poof! there's my nice terrain, all ready for the developer to come in and cut down all the trees
I put in the buildings, entry points, passages, made it real nice. I save it as scn_village.sco. I rename it as scn_settsu_village_center.sco. I then make a new town, with new scene data as follows:
linked to this new scene, and a new menu, blah blah blah. Everything compiled nice. I start up, ride over to Settsu Village, enter, and crash and burn. I got the error "bo_scn_settsu_village_center" not found. In my naive mind, I figured the scene editor would include the bo_scn_settsu_village_center when I saved. Obviously not. Then I got to thinking, duh, if it were that easy, we wouldn't be having all these threads on collision meshes, etc. So, I use the bo_sargoth_square mesh, just to test, and got this error:
no interior mesh
Where have I gone so horribly wrong?
So, I go into edit mode and make a nice terrain, copy down the numbers, and go into the Mod Tools, set up a dummy scene with the terrain code, link it to a dummy menu, and link that to a dummy town. I start up, walk over to the town, and poof! there's my nice terrain, all ready for the developer to come in and cut down all the trees
I put in the buildings, entry points, passages, made it real nice. I save it as scn_village.sco. I rename it as scn_settsu_village_center.sco. I then make a new town, with new scene data as follows:
("settsu_village_center",0,"scn_settsu_village_center","bo_scn_settsu_village_center",...)
linked to this new scene, and a new menu, blah blah blah. Everything compiled nice. I start up, ride over to Settsu Village, enter, and crash and burn. I got the error "bo_scn_settsu_village_center" not found. In my naive mind, I figured the scene editor would include the bo_scn_settsu_village_center when I saved. Obviously not. Then I got to thinking, duh, if it were that easy, we wouldn't be having all these threads on collision meshes, etc. So, I use the bo_sargoth_square mesh, just to test, and got this error:
no interior mesh
Where have I gone so horribly wrong?