Arrows

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If someone could mod the arrows so they would stack up instead of renewing itself in every battle that would be great. THe merchants should have an infinite amount of arrows and they cost like 5 denars for an individual arrow, so instead of having a max of 27 arrows you can just keep on buying, and it does not restart every round. Thanks.
 
Did craftmod have something like this back in the day, where you'd have to continually craft your own arrows as you used them? 
 
MountandBladeKinsman 说:
If someone could mod the arrows so they would stack up instead of renewing itself in every battle that would be great. THe merchants should have an infinite amount of arrows and they cost like 5 denars for an individual arrow, so instead of having a max of 27 arrows you can just keep on buying, and it does not restart every round. Thanks.

Well, you could look in the Band of Warriors code for M&B 0.903. The armor merchant in Zendar, in the mod, now sells one of each item. He refreshes his inventory every time you talk to him. That would be one part of the solution. The other part would be tricky, if at all possible. You would have to determine if the player used arrows, and how many. If that is possible, fisheye also scripted the removal of arrows when his "defend the castle" quest was completed. That may have been as far back as when BoW was originally Extra NPC Mod. The code should also be available on The Repository. So that's two of the three pieces.
 
yeah i tried determining the player arrows and stuff and trying to find the right value using Cheat Engine (A debugger tool) and I found a memory region that I thought was right, except that when I edited that region my arrows went to a 999 and it was just stuck there and I cant shoot any. I tried it again and it worked but you can only get like 27 and the merchants dont sell individual arrows. Im still trying to find that individual arrow part.

EDIT: Thanks, but im still looking for help, lol, this was tougher than I thought
 
A hex editor isn't going to be of much help if you are trying to mod this functionality into the game.
 
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