g_flook
Recruit

I looked and cant find it. So here it is.
Armies should be inherently expensive. You should also be forced to equip them. DAMN!!!!!! Wouldnt that make game pregression slower. They could start out with meager equipment but be fairly expensive. 18 gold for a troop, with some sort of armor and weapon is really inexpensive. Considering you cant buy any metal amor for less than 300 gold at a minumum. this would curtail the mass meandering armies we have roaming around the maps. The upkeep she be quite a bit more as well.
Leveling these armies should be a bit slower as well. Two battles and you have a few armies already levelling. Not even that many quite a few times. I like the training aspect of you hero. Why not take that a bit farther. I like the upgrade paths but a knight can still be a knight with out a horse. You need to buy his mount of course. There should also be veterans, Green, and elite troops. With different morale values. Skill sets and so forth. You could also move laterally in the class. Such as Vaegir infantry would stay infantry but become more skilled in their profession. EX: HP, STR, and other secondary skill sets. This would make elite armies better. When you upgrade the overall experience of the group would go down. Why, because you are learning a new skill set. Sometimes different weapons, sometimes mounted versus unmounted. You can make this individual or group based. On group based, when you add new recruits the overall experience of a veteran group would go down. Individually of course would be dependant on the individual soldier.
I also noticed when some soldiers upgrade some of the physical attributes go down. Seems odd to me. Training costs money . War cost money. Soldiers costs money. I would like to see it refelected a bit more in the game
Armies should be inherently expensive. You should also be forced to equip them. DAMN!!!!!! Wouldnt that make game pregression slower. They could start out with meager equipment but be fairly expensive. 18 gold for a troop, with some sort of armor and weapon is really inexpensive. Considering you cant buy any metal amor for less than 300 gold at a minumum. this would curtail the mass meandering armies we have roaming around the maps. The upkeep she be quite a bit more as well.
Leveling these armies should be a bit slower as well. Two battles and you have a few armies already levelling. Not even that many quite a few times. I like the training aspect of you hero. Why not take that a bit farther. I like the upgrade paths but a knight can still be a knight with out a horse. You need to buy his mount of course. There should also be veterans, Green, and elite troops. With different morale values. Skill sets and so forth. You could also move laterally in the class. Such as Vaegir infantry would stay infantry but become more skilled in their profession. EX: HP, STR, and other secondary skill sets. This would make elite armies better. When you upgrade the overall experience of the group would go down. Why, because you are learning a new skill set. Sometimes different weapons, sometimes mounted versus unmounted. You can make this individual or group based. On group based, when you add new recruits the overall experience of a veteran group would go down. Individually of course would be dependant on the individual soldier.
I also noticed when some soldiers upgrade some of the physical attributes go down. Seems odd to me. Training costs money . War cost money. Soldiers costs money. I would like to see it refelected a bit more in the game