Are the troopes commanded to retreat get their share of XP and $$$?

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Shouldn't be too hard to test out, save before a battle then try both ways and see if there is any difference. SES :razz:
 
The problem is the battles give somewhat random XP and $$$. You can replay it 10 times and it always will give different values. Not only this but at every reload the generic troops seems to start with random XP. I tried to make tests having companions, heavy cavalry and just a single saranid horsemen. And at every reload the saranid horsemen started with random XP ranging from 80,000 up to 90,600 (about 91,000 were needed for a mameluk promotion). And yes - I am absolutely certain about this and I understand this is a feature which can be abused. 
 
The XP that you see in the character screen is a random number that does not affect the units xp levels (just like the random party skills you see on troops, it has no effect). All troops when added to the players army start with 0 xp. I tested this and explained how this work in a thread a few days ago.

Another easy test you can do is to check 1 units xp before and after the midnight training session. Just tested this with 1 swadian man-at-arms (solo unit in stack). Made sure to have lvl big enough to train him but low enough training skill not to level him. After midnight he had the same xp in the character screen.

As for xp and $ you get after battle, yah, you're right, i just noticed they are random. I always thought you get more or less xp and $ depending on how many enemies you kill in battle compared to how many your army kills. Eh, one can learn new things everyday :smile:

 
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