Archeymod (open source) *WIP* v0.1 working on it again

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Looks vairy good indeed, will definitely be looking into some bridge battles for my mod.  :smile:
 
How did you do the bridge scene?  It looks pretty awesome, do troops allways use the bridge or do they go through the river?
 
I've done lots of battles to search for the error but I got none..:sad: I played on a very old pc with all settings on lowest and direct-X 9. You probally play on higher graphical settings, but I still don't know the reason for the crash.

If it's not a graphical error, it could be an audio error, because i added some new music. Still have some problems with the music though, since I can't hear it all the time...

pentagathus 说:
How did you do the bridge scene?  It looks pretty awesome, do troops allways use the bridge or do they go through the river?

They always use the bridge, although they get a little bit stuck sometimes. I made the AI use it by placing AI meshes on the bridge, but sometimes they decide they like to walk into invisible walls. Just like the AI navigates on the ladder at sieges with AI meshes, here they go over the bridge. The bridge is just a native scene_prop that I scaled
 
:???: :neutral: :sad: :cry: :cry:.            Its not working for me. It just shuts off. Are you trying to figure out the probalm?
 
It's weird...I don't have to problem at all, for others it crashes sometimes or often. For you it won't work at all...any tips would be appreciated. I would like to know when it crashes? After you pressed Charge Them, in the dialogs or on the world map?
 
Arch3r 说:
It's weird...I don't have to problem at all, for others it crashes sometimes or often. For you it won't work at all...any tips would be appreciated. I would like to know when it crashes? After you pressed Charge Them, in the dialogs or on the world map?

I can get in the game. One time it crashed is when I was fighing looters, right before the battle started. Right before anyone got killed.

I've download the game a couple times already. One time it said "Runtime  Error" bla bla bla.
 
Those are weird errors! I suggest you to use a better compressing program and better file sharing site. If it won't be enough, start another mod or the same mod from scratch. And never implement lots of things without making tests.
 
Ibanez 说:
Those are weird errors! I suggest you to use a better compressing program and better file sharing site. If it won't be enough, start another mod or the same mod from scratch. And never implement lots of things without making tests.

It happened for another mod, but when I download it again it work. So I'm downloading this one more time to see if it will work.
 
GREAT!! FINALLY THE FIRST MOD WITH MULTIPLE LADDERS!!

THANK YOU FOR MAKING THIS!!!  :twisted:

r0xante-factor: 2000%

( the roxante factor is overheating )  :mad:
 
timedanze 说:
GREAT!! FINALLY THE FIRST MOD WITH MULTIPLE LADDERS!!

THANK YOU FOR MAKING THIS!!!  :twisted:

r0xante-factor: 2000%

( the roxante factor is overheating )  :mad:

hm...thx i guess :grin: only the 4 swadian towns got them though, but i will edit all siege scenes.
Changes:
-Attacker party starts out of shot range
-Maybe portable walls like seen in Stronghold Crusader (if doable)
-All sieges gets more ladders, some scenes will have 1 siege tower and some ladders, not 3 siege towers.
-Something to replace the streetfighting and castle fighting, maybe I'll make fighting for the walls and urban fighting in the same start scene. If it won't lagg 
 
I  get an error if I download it form mediafire, ( if thats what it was called) but if I dowload it from rapidshare I get a differrent error. You think you could make a download link from "mbrepository"?
 
Moronic 说:
I  get an error if I download it form mediafire, ( if thats what it was called) but if I dowload it from rapidshare I get a differrent error. You think you could make a download link from "mbrepository"?

Yes, working on it, I've requested upload access yesterday but can't upload yet. I'll make a new rar and upload to filefront and more sites
 
Arch3r 说:
Moronic 说:
I  get an error if I download it form mediafire, ( if thats what it was called) but if I dowload it from rapidshare I get a differrent error. You think you could make a download link from "mbrepository"?

Yes, working on it, I've requested upload access yesterday but can't upload yet. I'll make a new rar and upload to filefront and more sites

Oh thanks man. I sure hope it works for me and any one else who is having a problam.
 
Moronic 说:
Arch3r 说:
Moronic 说:
I  get an error if I download it form mediafire, ( if thats what it was called) but if I dowload it from rapidshare I get a differrent error. You think you could make a download link from "mbrepository"?

Yes, working on it, I've requested upload access yesterday but can't upload yet. I'll make a new rar and upload to filefront and more sites

Oh thanks man. I sure hope it works for me and any one else who is having a problam.

Me too,

Also I'm looking for someone who can make maps. I've been using the map editor before, but only to check where parties appeared on the world map. I tried editing the landscape a bit, but I just can't get a good looking landscape :sad: If anyone would be able to make a map that looked like the original calradia but with more rivers and mountain passes I would be very grateful, I'm looking for a map that needs lots of bridges to make it accesible, to add new strategies to the game.
 
Added the FileFront link, hope this works...

I would like to know what feature you want me to work on first?

-Mountain Pass scenes
-Siege scenes
-Ai of patrols and parties like guarding bridges
 
oooo sounds interesting.

you could do quite a bit more with bridges / mountain passes if you wanted to i suppose, maybe having control points at each and factions fight over them for control ect.
 
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