MP Archers - Perk logic - Captain mode

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I don't really understand why the "Sword and Shield" perk for many archers, got a boost to movement speed? Why would I want to have movement speed, if I have a better change to face infantry in melee? With the movement speed upgrade, I would have a higher chance to escape infantry rush, and would never have to use the shields then. It's a waste of perks. I have a feeling of TW giving us the perk we want, but only in a counterproductive combination, don't want to piss of the inf I guess.

The "Shields and Sword" perk should have +fire rate and +movement speed. And a spear instead of a shield.. A close combat assault team, with the chance to finally escape, even with a few horses on your tail.
 
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