Agree the problem isnt archers who should decimate un armoured troops
The problem is that archers are also decimating heavily armored troops
If armour was significantly improved you might find archers need a slight buff
We've literally spent the entire 12 page thread, reasoning, discussing, and showing evidence that the archers don't "decimate" anything. I've given the reasoning behind why the armor can't change, is due to balance issues, which nobody really refuted.
How much more do we need to just ignore the discussions and plethora of reasoning and results given in prior threads, and just go back to the myth of "archers are too OP"?
(1) Archers are not accurate at all at long ranges
(2) Archers are accurate in ranges they're supposed to be accurate
(3) Arrows significantly drop in damage with distance, as well as with armor
(4) Every time you feel the arrows are super powerful, is when you're hit at close ranges, probably targeted by multiple archers
(5) Archers don't "destroy" anything one-sidedly
(6) The effectiveness of ranged-centered armies in the game, is precisely because of the irregularly huge numbers of archers the players use
(7) Granting med~high grade armor the amount of realistic protection people want, will effectively trivialize ranged units in the game down to non-use, because a player can just freely spam something like 200-men T6 armies with armor impenetrable to arrow fire, and just futz up the entire game balance
Do we need to repeat more discussions on any of the above points?