Kiss_of_Judas
Recruit

Since the original suggeston has gone trough some polishing I have decided to update it in first post for new people:
Basically what I am proposing is a mid-stance for archers. This consists of having an arrow readied on the bow with ability to walk around and fire it when necessary:
To get to this ready-stance you would either: 1. Cancel the arrow shot or 2. Press weapon toggle key where your character would put the arrow on the bow without trying to fire
Than from here(not to important but still something to think of):
Suggestion 1: Pressing right mouse button/weapon toggle again key would put the arrow back in the pouch and if you changed weapon without doing so you would lose arrow(more realistic).
Suggestion 2: You dont lose arrow on weapon change but when you change back to bow your arrow is still nocked on the bow(so-so). RMB/X to put arrow back in the pouch.
Suggestion 3: There would be no need for any clicks, you just change to weapon and your bow state resets without losing arrow(least realistic).
Suggestion 4: ???
To everyone else talking about how arrow firing rate will be lower, it WONT. You are still firing with 1 mouse click and animation speed is still the same. Only change is done on fire reset where the arrow remains nocked on the bow instead of dissapearing from your hand.
Original post is here (without the picture)
Basically what I am proposing is a mid-stance for archers. This consists of having an arrow readied on the bow with ability to walk around and fire it when necessary:

To get to this ready-stance you would either: 1. Cancel the arrow shot or 2. Press weapon toggle key where your character would put the arrow on the bow without trying to fire
Than from here(not to important but still something to think of):
Suggestion 1: Pressing right mouse button/weapon toggle again key would put the arrow back in the pouch and if you changed weapon without doing so you would lose arrow(more realistic).
Suggestion 2: You dont lose arrow on weapon change but when you change back to bow your arrow is still nocked on the bow(so-so). RMB/X to put arrow back in the pouch.
Suggestion 3: There would be no need for any clicks, you just change to weapon and your bow state resets without losing arrow(least realistic).
Suggestion 4: ???
To everyone else talking about how arrow firing rate will be lower, it WONT. You are still firing with 1 mouse click and animation speed is still the same. Only change is done on fire reset where the arrow remains nocked on the bow instead of dissapearing from your hand.
Original post is here (without the picture)
Kiss_of_Judas said:Hello, firstly I apologize if this has been suggested in the past.
After watching the latest Robin Hood movie I've noticed something that might be useful for Warband archer classes.
How about adding the "ready" step between the steps of taking arrows out of the pouch and the step of shooting it from the bow?
If you were to change to you sword right away(with mouse wheel up or down) while in "ready" position you would lose that arrow. To keep the arrow you would have to press cancel(RMB) where your character would put the arrow back in the pouch first.
In the middle "ready" position archer could run, maybe slower, but he could also be able to prepare for shots more naturally.
The system that is in right now feels really unnatural since battles in Warband are actually....well, battles and in real life you would probably walk with your arrows readied because you would be aware that enemy is near by.
This system could also encourage players to be more mobile with archers and the archer duels would certainly look more natural instead of the silly looking shoot-strafe tactics when 2 archers meet.
p.s. not to mention that I've already noticed how players keep doing the arrow cancel spam when they are about to meet the enemy(that looks silly too IMO).
What do you think?