Applying alpha channel to cloths?

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Archelaos

Sergeant
What is the procedure of applying alpha to cloths? I'm thinking about removing sleeves from some stuff before trying to retexture to sth different.

The problem is that while those pieces are invisible in BRFedit window, then in game they appear as if nothing had changed.
 
The alpha channel is used as a gloss/specular map for most types of materials, not to make transparency. You'll have to set it to a material that can use the alpha for transparency... don't know which ones of hand but it should be easy to load materials.brf and figure it out
 
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