AoFI Maps!

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Well, so far, I have made a map for this mod, Countryside Battlefield.
And, BattleofValmy has made Evergreen Trenches.

Now, we need more maps!
Here, you can suggest maps for myself, or post here with maps of your own!


-Gentleman Hulk
 
HULKSMASH said:
Well, so far, I have made a map for this mod, Countryside Battlefield.
And, BattleofValmy has made Evergreen Trenches.

Now, we need more maps!
Here, you can suggest maps for myself, or post here with maps of your own!


-Gentleman Hulk

I'm gonna try my hand at a snow map.
 
I shall make a map for this, today. Will be my first map done in Polished Landscapes too :)

A new, improved Trenches, as seen on Mount and Musket: Battalion, anyone? As my personal gift to this great mod :wink:
 
Comrade Temuzu said:
I shall make a map for this, today. Will be my first map done in Polished Landscapes too :)

A new, improved Trenches, as seen on Mount and Musket: Battalion, anyone? As my personal gift to this great mod :wink:

That would be awesome.
 
BattleOfValmy said:
A new, improved Trenches, as seen on Mount and Musket: Battalion, anyone?
YES! Don't forget the spike trap sire.

findecanno said:
I want a pirate ship based map.
I may make it today, but with viking ships :)
 
One time, in the days of yore, when trenches first came out, I decided to jump in the spike trap.
It turned out I was the last one left, so the whole enemy team, instead of waiting for MotF came at me.
And I won. Twas awesome.

Also, Trenches is the only good map for MM, it's way overplayed.
 
I made this version of Trenches a bit more... Simple. For example, there will be no spike traps. After me testing the map alone with about 50 bots on each side, Ive noticed that cavarly can win too easily, considering its a trench. Any suggestions on how to make the cavarly not get into the trenches so easily?
 
Comrade Temuzu said:
I made this version of Trenches a bit more... Simple. For example, there will be no spike traps. After me testing the map alone with about 50 bots on each side, Ive noticed that cavarly can win too easily, considering its a trench. Any suggestions on how to make the cavarly not get into the trenches so easily?

Spikes, many spikes.
 
Is there a thread on how to make maps? I know about edit mode, but not about making an entirely new area.
 
Assassinator1097 said:
Comrade Temuzu said:
I made this version of Trenches a bit more... Simple. For example, there will be no spike traps. After me testing the map alone with about 50 bots on each side, Ive noticed that cavarly can win too easily, considering its a trench. Any suggestions on how to make the cavarly not get into the trenches so easily?

Spikes, many spikes.
Spikes FTW.

No mountains, please. Maybe a small hill, but not mountain.
 
Hmm, yes. But I thought that thanks to the spikes, the cavarly wouldnt be able to even enter the trench, or the infantry. Though I will work around it...
 
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