You could try to add artillery pieces to the mod. Like the catapults in the Age of machinery
Officers can be recruited in cities. Their special ability is that they can be ordered to make their own parties
Troop tree Officers (max. party size)
Lieutenant (25) => Captain (50) => Major (75) => Colonel (100) => General (150)
Standard bearers and Musicians:
They increase the morale of your troops.
Fusiliers are regular standard or line infantry - they have a good firepower, and average hitpoints also melee is quite OK
Grenadiers are the tough guys for the sieges - they have average firepower, high hitpoints and good melee combat abilities, but they are very expensive
Jägers are the marksmen/ snipers - they have great firepower (also on distance) but very little HP and weak melee combat
Dragoons - heavy cavalry with medium speed horses, a carbine musket and sabres
Uhlans - light cavalry with lances as primary weapon and a pistol as secondary
Hussars - very fast cavalry with a sabre
Cuirassiers - heaviest of all cavalry types. they are armoured, have a sabre as primary and pistols as secondary arms
It's not really a bug, so I'm posting it here, please amend your installer to unzip into a folder, rather than just all in your destination.
My install path was C:/Etc./Mount and Blade/Modules; thinking that it would install into a folder, instead it just kind of crapped in my modules folder, heh. Mind changing that for future down loaders?
Oh well I mean we allready got the planned expansion of wich there shall be.
I mean of what we should add and which factions and etc.
This is the list of the expansions..
Age of Blackpowder: Scandinavia (a mod of the Great Northen War) Age of Blackpowder: 1716 (a mod of the war between Austria and the ottoman empire) Age of Blackpowder: Conquest of Egypt (a mod of the Napoleonic campaign in Egypt)