This has been pushed to the EA branch too, not only Beta.
I do like the availiability of less money, but it should be linked to town prosperity, not a fixed amount.
This has been pushed to the EA branch too, not only Beta.
I do like the availiability of less money, but it should be linked to town prosperity, not a fixed amount.
It is linked to prosperity already, money is trying to reach (prosperity x 7) slowly every day. Some money is removed (if money > prosperity x 7) and some money is added (if money < prosperity x 7). I know this is not natural / good solution. However otherwise system is so open to exploits.