Ivan Khan said:
The secret to playing Khergits is to do what Huns did (getting back to the topic) and use hit-n-run tactics.
Personally I like to play heavily armoured horse archer and just charge headlong into the enemy. I can normally drop 3-4 before I hit their line and then get 1-2 more as just before contact I switch to my melee arm. My favorite outfit is Masterwork Nomad bow (still looking for a MW Strong or War Bow), Khergits arrows, Balanced Elite Scimitar, Reinforced Husculars shield, with the best armour I can find. Oh, and Champion Steep Charger for a mount (you really need the speed and maneuverability).
And, nothing, nothing, is better than dropping some enemy lord, or elite cavalry with a Parthian shot to the head when he is stupid enough to chase you.
Spot on. Wholeheartedly agree with Ivan Khan on these points. The fun with Khergits is the challenge and trying to emulate the "feigned retreat" tactic, even with the shoddy AI and limited commands.
Exactly how I play with Khergits as well. Except I've grown to like the one-handed axe to go chopping up on shields. M&B has sooo many shields on enemies, especially the annoying Rhodoks (in my view, their the worst match-up against Khergits). Nord Huscarls I'm not afraid of at all, since they can be kited indefinitely or ridden down. In WF&S, it's actually even better to be an archer - no shields and little armor on enemy forces. But that's a tad off topic.
Also, Argeus the Paladin, JosieJ, and Temucin all present valid strats on how to best utilize Khergit troop types. Good catch there Argeus on the wrench in that setup - this Temujin wouldn't start off as a master archer, but I think for such a character, Charisma is much more important to have as large an army as possible. Also Trainer to train them up fast, abusing the relatively quick progression to Lancers and VHAs.
What's your Khergit army compositions like? For me, 20% lancers, rest VHAs, HAs and recruits on the way to HAs or to replenish lancer ranks. With lancer majority armies, they actually take much more casualties by blindly charging in. Also, VHAs are much better for both sieging, on offense and defense, especially defense.
Against Nords and Swadians who don't have many archers, I usually form a line of HAs and let them fire off from standing position, even on horseback, but stationary. I find that their accuracy improves substantially this way and much more enemies die off to arrow fire. I advance 10 paces forward or backward as I see fit. When the enemy is close enough, I order the lancers to crash headlong or from the sides. I mostly maneuver with the HAs, trying to hone the "hit-and-run" tactic.
Against Rhodoks and Vaegirs (who actually have pretty strong bowmen), it is best to engage in melee faster, to keep their archers occupied.
Against heavy enemy cavalry (Swadians, Sarranids), I just don't charge at all and instead bait them around until they're dispersed enough, from there the AI actually does a good enough job of kiting. It's just that crucial decision whether to bait that initial charge or not.