original
Knight

Hey all,
I bought the game when it was first released, because I liked what I saw in the first Mount & Blade. Mounted combat gives you such a rush.
I last posted in 29 May 2012, and I left the game because I was disappointed that I couldn't play the benevolent lord that nurtures his village to prosperity. I studied the hardship index formula in detail by looking in the script files, I wanted to understand why despite protecting my castle, doing quests, the prosperity was still low.
I even checked why cattle was always decreasing in villages, and I discovered why. It was because sheep overtook the grazing fields. Yes I know you cannot buy sheep, but in the script files, sheep do exist and they competed with cows for the grazing field. Unfortunately, the formula favours sheep and cows always lose out to them.
But the developer at that time didn't want to tweak any of these because he was either cautious about changing the hardship index values (probably worried that a small change would cause even more problems) or was busy doing other things.
So I want to know whether there has been any official updates since then, whether there had been any attempts to balance the economy or fix some of these problems?
I bought the game when it was first released, because I liked what I saw in the first Mount & Blade. Mounted combat gives you such a rush.
I last posted in 29 May 2012, and I left the game because I was disappointed that I couldn't play the benevolent lord that nurtures his village to prosperity. I studied the hardship index formula in detail by looking in the script files, I wanted to understand why despite protecting my castle, doing quests, the prosperity was still low.
I even checked why cattle was always decreasing in villages, and I discovered why. It was because sheep overtook the grazing fields. Yes I know you cannot buy sheep, but in the script files, sheep do exist and they competed with cows for the grazing field. Unfortunately, the formula favours sheep and cows always lose out to them.
But the developer at that time didn't want to tweak any of these because he was either cautious about changing the hardship index values (probably worried that a small change would cause even more problems) or was busy doing other things.
So I want to know whether there has been any official updates since then, whether there had been any attempts to balance the economy or fix some of these problems?