Druidic
Knight

I have not found a thread related to modding that covers this, even though I know that in various threads there were topics that borderlined on this.
My main question is: What are the limits a modder could have if they were to release their work on the forum?
I ask this because a side project (mod) I'm starting on will contain real names, currently. If I aim to release it, I want to be clear and informed as to what IS allowed in modding and what ISN'T, so I don't fall under the hammer of ban.
I have a basic idea of what the rules could be, but since there's no official board I could find, I have nothing to guide me along. So that's where I need the community's help.
My interpretation:
That's my interpretation anyways. This is where I need some clarification, because I have no real clue as to what is acceptable other than what is verified for sure. I know that I'd have to ask Docm30, for example, for permission to use his name for a companion in a mod, but on subjects like code from WFAS to implement questlines into Warband, that is pretty tricky for me.
So, does anybody know of any thread with the rules, or of any confirmed rules/guidelines that they've learned?
Thanks,
Druidic.
My main question is: What are the limits a modder could have if they were to release their work on the forum?
I ask this because a side project (mod) I'm starting on will contain real names, currently. If I aim to release it, I want to be clear and informed as to what IS allowed in modding and what ISN'T, so I don't fall under the hammer of ban.
I have a basic idea of what the rules could be, but since there's no official board I could find, I have nothing to guide me along. So that's where I need the community's help.
My interpretation:
- The mod must not be used to flame other members of the forum or reflect personal beliefs of the author. The gameplay is what's important.
- The mod must use original material unless there is permission from other authors/creators to use their resources. [VERIFIED]
- The mod will NOT contain copyrighted music, sounds, voices etc. unless permission is granted by the owners.
- Mods are FREE works, and should not be sold for monetary gain.
[I'm a little fuzzy here. There was a thread about paid mods for Mount and Blade, and I'm guessing that they're not allowed, given that they are a taboo subject now.]
[*]Models ripped from existing games (I.E. Skyrim, Far Cry, Payday 2) are NOT allowed.
[*]Models and code taken from other Mount and Blade engine games (With Fire and Sword, Caribbean!) are not allowed.
[*]Stealing other modder's work (Coding pieces and such) are NOT allowed [VERIFIED]
[*]Mods must not contain explicit images, sounds, or scenes unless it is labelled for the appropriate age level (18+)[I have no idea if this is a thing, but some mods warned against playing them if you were not 18 or over]
That's my interpretation anyways. This is where I need some clarification, because I have no real clue as to what is acceptable other than what is verified for sure. I know that I'd have to ask Docm30, for example, for permission to use his name for a companion in a mod, but on subjects like code from WFAS to implement questlines into Warband, that is pretty tricky for me.
So, does anybody know of any thread with the rules, or of any confirmed rules/guidelines that they've learned?
Thanks,
Druidic.

