udm
Regular

I'm using Lightwave 8.0 and Warmi's SMD import/export plugins. This is my first time modding for M&B, so I'm trying to export some of my pre-existing models, made for other games, into .brf. The problem is, my texture doesn't show up in BRFEdit (model has been UV mapped in Lightwave). Before anyone asks, my model has been triangulated already. Anyone here can help me out?