Any changes to MP since April?

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Knight at Arms
Combat parameters have been completely overhauled. Highlights:
  • Block Delay almost completely removed
  • Attack speeds tweaked significantly
  • Archer RoF reduced
  • Many inf classes got speed increases relative to the rest of the classes.
  • Twohanders can unfortunately crush through
  • Pikes can now brace.
  • Spears do a much better job rearing horses
Siege stability has been massively improved, and its been moved to the custom server slot instead of a queue.
Some new maps for skirmish

Twohanders are very good right now but a speed nerf is coming.
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