Wow! You´ve just describe my sandbox campaign!-X declares war on Y
-RandomLord has been taken prisoner by OtherRandomLord
-*Long list of random lords taken as prisoners by RandomLordDoomStack*
-MeaninglessCastle has been besieged by a RandomLordDoomStack
-Y has made peace with X
-Z declares war on Y
-X declares war on Z
And the real important stuff like "Building X in YOUR settlement is finished" is lost in this "log".