It's a selling feature to give you reason to purchase.
No matter what side we're on, we get to killed Americans. It's a European's wet dream.Lumos 说:
Yeah that's not insensitive or anything...HarbingerOfDoom 说:No matter what side we're on, we get to killed Americans. It's a European's wet dream.Lumos 说:

Kickstarter was simply not available to us, since you have to live in US/UK to run one.psychopigeon 说:WHERE is the kickstarter link???
Personally I'm aiming for a year development.pod455 说:Just a few questions I have
When can we expect a release date or is it too early to tell?
When can we expect a few more pics, perhaps pics of uniforms,gun models etc
When can we expect some video?![]()
Don't worry I am a melee combat lover, Ill do everything to provide a balance between shooting and melee, just like in NW.Oldplayer 说:looks good, just one little request though...
dont make the guns to accurate or to easy to use. Make the melee system the key feature.
Taleworlds did not want to push the player limit higher then 200, since a lot of players will be a unique selling feature for MB2, thus it was not set to 250. In our new network engine however 500 players does not seem like a big stretch, thinking about the current design as it is implemented, I actually think I can go much much higher, depending on server uplink.dude24oak 说:This looks cool and all, but how will you keep your deal with 500+ player on a single server? How do we know you won't blow it up in our faces like NW:\?
I love your work and all Vince... but... I'm not sure if your smithing keeps up with your speechcraft if ya know what I mean.
Gonna donate the 60 USD I'm getting for my birthday... I hope I don't regret it:\.
EDIT:
Can you make a 40 euro mark? Mine falls at 47 and I don't want it to be treated like 30 D:! Maybe a custom sig?!
We are designing a new forum style, probably be ready within a week or so.Xeroth 说:Can you guys transfer the old script color of the Taleworlds background? Its addicting and the new light sky blue just doesn't feel right.