No biggie.Tareth said:Ambrush said:New animations definitely working, my men are able to defend properly now, thank you.
They still need a little polishing, maybe making their arms go a little bit further so the melee animation is able to look a little bit more natural and that would be it for melee animations, excellent new running animation, pay close attention to the walking animation with muskets though, they look kinda off, the muskets is not held properly by the character.
Thank you for all your effort.
Get a broom (or any pole), hold it by your hips and thrust.
The bayonet thrust in l'Aigle is pretty nice if you ask me - works best in First Person - though it still doesn't go far enough for me. Having to get close leads to all too many bump-hits.
EDIT: Woops! I read it as "go a little bit further back" for some reason. 'Twould require it to be more like NWs and, wow, I did not want that. x,)
Newer ones work good, like I said, more polishing and they'll be fantastic.