Animals

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Epicurus

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I liked the earlier post about the implementation of hunting in the form of units of animals roaming the map which can then be "fought" normally, probably using a bow. And naturally, hunters would already be much better at this than other classes off the bat since roaming units on the map are best caught with the tracking and spotting skills.

However, why not add bands of roaming dangerous animals that might attack small groups or need to be hunted down as quests? For example, wolf packs or wild dogs could prove an interesting threat.

And even better, what if one could keep a unit of attack dogs in one's army? You know you want to!

I'm not certain how much historical precedent there is for using war dogs, but certainly the Spanish conquistadors made good use of them, and also in castle defense scenarios (according to videogames, anyway). Wolves and wild dogs seem (to me) to be perfectly in tune with the flavour of Mount and Blade, and a nice way to spice things up without spoiling the precious realism.
 
Ingolifs said:
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Common suggestion redirection sheet.

This sheet contains commonly suggested features to M&B, and most of the relevant threads that discuss the suggestion.
The threads are (sort of) ranked in order of relevance, and quality of the discussions. Any additions/suggestions to this form are welcome.
First of all, there's the sticky at the top of the page right here.

Multiplayer: 1 2 3 4 5 6 7 8 9 10 11 12 13

Dropping cargo and goods to make yourself faster: 1 2 3

War loot is of too high quality: 1

Camping: 1 2 3 4 5 6 7 8 9

Stamina and fatigue: 1 2 3 4 5 6 7

Whistling for your horse 1 2 3

Various ideas on expanding tournaments, etc: 1 2 3 4 5 6

Being able to see the health of your horse::1 2 3 4 5

Sieges: 1 2 3 4 5 6

More advanced troop tactics, formations, etc: 1 2 3 4 5 6 7 8 9 10 11 12

Playing as a bandit/joining bandit faction: 1 2

Shield bash: 1 2 3 4 5 6 7 8

Heraldry: 1 2 3 4

Gloves: 1

Dual wielding: 1 2 3

Gore: 1 2 3 4 5 6 7

World map features, roads, ruins, forests, etc: 1 2 3 4 5 6 7 8 9

Sheathed weapons visible on player: 1 2

Unarmed/fisticuff fighting: 1 2 3 4 5

Hunting and animals: 1 2 3 4 5 6

More heroes, enemy heroes and hero abilities: 1 2 3 4 5

Item durability and degradation: 1 2 3 4 5 6

Ambitious suggestions on overall gameplay and storyline: 1 2 3 4

Other commen suggestions threads: 1

And finally: read this before posting any suggestions


Thankyou for your cooperation.

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Epicurus,

Good ideas, yet these have been discussed several times before. okiN directed you to the common suggestion links. Try and take a quick search there before posting a new thread, if you could.

Thanks
 
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