The main problem people are having right now is what has happened between now and the start of beta - which, for the amount of time, hasn't been much. That means many people are afraid that they'll be stuck with a badly balanced tournament for weeks while nothing is happening balance-wise.You guys asked the combat parameters to be changed, and they literally got changed almost exactly as requested.
Factions were imbalanced, they are much better now.
There were many useless perks, we are changing them.
Some weapons and OP, they got adjusted.
The patch that was supposed to go out last night, makes spears hit earlier and deal more damage consistently, slows down maces, nerfs archer 2 handers, makes ALL infantry run faster and buffs pikes against cav. How are these changes not requested by the community?
And here we are hoping that competitive games to be played with standard rules so that we get to see what is broken and overpowered so we can FIX IT. We are are not saying the game is better with no-limits so you should play it that way.
I am literally asking you to play and show me what is wrong so we can fix it, how is that not listening to community?
These all sound good besides the mace slowdown. I don't really know why you want to slow down maces, but we will see how that plays out. Maybe it will be great, I'm eager to try it out. I'd say it's better to adress each mace individually (Battania Heavy Mace and Khuzait Mace should not be slowed down further imo, but their damage hits like a truck, while the vlandian and battanian light mace are fast as **** wtf) - but we will see.You guys asked the combat parameters to be changed, and they literally got changed almost exactly as requested.
Factions were imbalanced, they are much better now.
There were many useless perks, we are changing them.
Some weapons and OP, they got adjusted.
The patch that was supposed to go out last night, makes spears hit earlier and deal more damage consistently, slows down maces, nerfs archer 2 handers, makes ALL infantry run faster and buffs pikes against cav. How are these changes not requested by the community?
And here we are hoping that competitive games to be played with standard rules so that we get to see what is broken and overpowered so we can FIX IT. We are are not saying the game is better with no-limits so you should play it that way.
I am literally asking you to play and show me what is wrong so we can fix it, how is that not listening to community?
17 weeks of crushthrough have scarred a lot of people.
All jokes aside, if that patch will somehow change the miserable state of infantry I will most likely myself go forward and vote for limitless gameplay. The thing is, I want to see how it plays out before I make the decision. Also, how sure can we be that new system of "constant patches that will be faster" will be a thing during next BEAST? I am not into being stuck with some game breaking stuff like crush through being around for 17 weeks, even tho idea of crush through was even oposed in combat tests we took part in.The patch that was supposed to go out last night, makes spears hit earlier and deal more damage consistently, slows down maces, nerfs archer 2 handers, makes ALL infantry run faster and buffs pikes against cav. How are these changes not requested by the community?
PTSD is hard to get rid ofYou guys are completely right on this and it will never happen again. We made adjustments to be able to send balance patches and critical fixes faster and straight to live.
These are actually important words, thank you.You guys are completely right on this and it will never happen again. We made adjustments to be able to send balance patches and critical fixes faster and straight to live.
It’s developer’s job to improve the game, not community’s.obviously the development hasn't been 'ideal' but this isn't about 'bribing', it's about improving the game.
I feel targetedbut this isn't about 'bribing'