Hello my fellow brethren,
I have been taking some healthy off-time from the TaleWorlds forums for the last couple of months, only returning a couple of times to promote our community events in the Warband multiplayer, but for the last three days as my vacation is getting closer, I’ve begun to read what’s been going on here. It’s never been more clear to me that the game development has come to a halt and the reason as to why is kept secret for unknown reasons. It’s evident from seeing the differences in communication and the relayed information from staff, whereas community members speculate rather freely that e.g. in the case of the total overhaul modding letter, the code restrictions are set in place to protect code from being used in mods prior to DLCs being released, or that the code restrictions are innocent and just there to avoid modders breaking their game copies.
Returning to the topic at hand, it's been more than a year since the initial release of Bannerlord and server files are not yet released, which has in turn caused issues for clans, regiments and communities looking to get together, grow and begin hosting proper community-hosted events. This letter is written from the perspective of a server community which had both upset and thrilled their members to venture into the medieval era and was hopeful to script and host custom servers. As of lately, we’ve come to realize that our loyalty might mean the death of us before we even get a chance to establish ourselves within the game.
Here’s a link to the letter. It spans eight pages and 3000 words, so expect a revised version in the future to make the text more compact and include overlooked content which is brought to attention.
Best regards, Emil.
I have been taking some healthy off-time from the TaleWorlds forums for the last couple of months, only returning a couple of times to promote our community events in the Warband multiplayer, but for the last three days as my vacation is getting closer, I’ve begun to read what’s been going on here. It’s never been more clear to me that the game development has come to a halt and the reason as to why is kept secret for unknown reasons. It’s evident from seeing the differences in communication and the relayed information from staff, whereas community members speculate rather freely that e.g. in the case of the total overhaul modding letter, the code restrictions are set in place to protect code from being used in mods prior to DLCs being released, or that the code restrictions are innocent and just there to avoid modders breaking their game copies.
Returning to the topic at hand, it's been more than a year since the initial release of Bannerlord and server files are not yet released, which has in turn caused issues for clans, regiments and communities looking to get together, grow and begin hosting proper community-hosted events. This letter is written from the perspective of a server community which had both upset and thrilled their members to venture into the medieval era and was hopeful to script and host custom servers. As of lately, we’ve come to realize that our loyalty might mean the death of us before we even get a chance to establish ourselves within the game.
Here’s a link to the letter. It spans eight pages and 3000 words, so expect a revised version in the future to make the text more compact and include overlooked content which is brought to attention.
Best regards, Emil.