AvaRice
Sergeant Knight at Arms
I'm not sure if this can be done, but in order to simulate the dangers of camping out in the wilderness as opposed to paying the 10 denars or so for a tavern room, how about having there be a chance that you will be attacked by an enemy party whenever you camp (especially at nighttime). When attacked your character would be spawned on the battlefield with nothing but a dagger (assuming that your character is not a paranoid freak who keeps an axe under his bed). Your men would also be spawned, some equipped (representing the sentries), and some not equipped. The equipment chest with all your stuff in it would be located some distance away from your spawning point, but preferably the enemy would start only a few meters away from your spawning point. This would create a situation where you would either have to choose to fight with only your dagger or avoid the enemy while you scurry off to the equipment chest.
Hopefully, this addition would give the ambushers a major advantage and cause the player significant casualties, therefore dissuading players from frequently camping out anywhere on Calradia.
An extension of this idea would be having a slider which could set the amount of men you want to put on sentry. This would reduce the likelihood of being ambushed and also increase the amount of troops equipped when spawned, but this advantage would come at the sacrifice of party morale as soldiers would suffer from reduced sleep.
The Impoverished Tavernkeepers of Calradia endorse this idea
Hopefully, this addition would give the ambushers a major advantage and cause the player significant casualties, therefore dissuading players from frequently camping out anywhere on Calradia.
An extension of this idea would be having a slider which could set the amount of men you want to put on sentry. This would reduce the likelihood of being ambushed and also increase the amount of troops equipped when spawned, but this advantage would come at the sacrifice of party morale as soldiers would suffer from reduced sleep.
The Impoverished Tavernkeepers of Calradia endorse this idea