Em..apology for diverting.
So the person of the murderer looks. I do not understand. I do not understand idea of this innovation, was so earlier: we knock out a horse, then we finish with less dangerous the pedestrian, logically, interestingly and dangerously enough (the pedestrian has chance). Now: strongly enough to knock on a horse (couched lance damage) and this is all, a victory...
But horsemen now silly thresh each other horses, not caring it is more about what, one impact by a spear in a horse = a full victory...and if you want to be covered from attack by a shield - nothing will turn out, you - a corpse because a horse you will not hide...unless it is normal? Such transforms game into full nonsense.
JetJedi, i'm really sorry but i didnt quite understand what you were talking about. I'm guessing English is not your first language right? I was baffled just by reading the first paragraph. I had to turn off the music to make sure i was reading correctly. But the others seem to understand it so maybe its just me. I apologise if i insulted your language though.
Anyway i think falling damage should be applied, but on certain conditions, such as horses being shot down while on high speeds, or if it dies on the side of a steep slope and the rider falls and slides down a great height.
Even on bicycles if you hit a small pothole, if you are caught unaware, usually you'll be thrown off and get bruises and perhaps winded. For horses, its in some ways similar. Perhaps you are an experienced rider, but if the horse collapse, being thrown off is inevitable. And getting hurt from a fall is also inevitable. But perhaps 40% is too harsh and too generalising. Perhaps damage is determined by the horse's speed at point of collapse? And as bearhugger mentioned, taking longer to rise due to shock.
Oh and remember that the death throes of animals are quite violent. Horses might kick out or crush someone. But that might unbalance the game so nvm.
And one more thing is that it is almost impossible to hit the rider. Usually my hit touches the horse's head first before the rider, and then the damage is applied to the horse and not to the rider. Many horses have died under my hand.