I've been getting some unpredictable freezes on daily gold change as of beta 1.3. Nothing game-breaking, but definitely annoying. Wondering if anyone else has stumbled into this same issue.
I didn't notice that, are you on Beta 1.3.0, Beta 1.3.0 Hotfix or Beta 1.3.0 Hotfix + Small patch?I've been getting some unpredictable freezes on daily gold change as of beta 1.3. Nothing game-breaking, but definitely annoying. Wondering if anyone else has stumbled into this same issue.
I didn't stumble upon this, would you mind linking some threads about this?Multiple players reporting crashes/failure to load when attempting to load 1.3b saves that are 400 days +
I didn't stumble upon this, would you mind linking some threads about this?
I haven't noticed this firsthand, but I've found enough comments about this to add it, thank you for letting me know! (I'll add it in Red, since it's an unintented consequence)The lords recruitment is a lot more aggressive which sometimes causes them to go broke, consider adding it as yellow for now
I want Bannerlord to succeed and I've been contacted by two developers so far about this thread, so it's enough to draw patience from!Hope you have enough patience to keep updating
Sorry to hear that, thank you for the threads, the first one is quite substantial! I'll add it right awayHere are some I found: https://forums.taleworlds.com/index.php?threads/two-biggest-problems-for-me-in-1-3-beta.420166/ https://forums.taleworlds.com/index...e-cant-load-file-anymore.420248/#post-9407504
I lost 3 saved games on patch 1.3 pretty much the same way - everything is fine until day 300-350 then I get a crash when loading a into a battle/conversation. The crash is not instant instead it seems like its trying to load(the horse on the bottom is moving very slow) and after some time it CTD's. After this happens the saved game becomes corrupt every time I try to load the save get the same crash. Same thing occurred with one of my mates as well both time on patch 1.3.
I sure hope so! But we'll have to wait for the Patch Notes or for feedbackAnother hotfix hit 20 mins ago, hopefully they killed some reds![]()
UPDATED 28/04/2020 for Beta 1.3.0 + Hotfix + 3nd minor patch
Added :
+ Player decides when to go to war if an Independant Kingdom
No mention of the two new issues from the 2nd minor patch
The save game issue I reported yesterday is fixed with last nights patch, it seems that the settlement production bug was causing the games to break! I was able to load all 3 of my "lost" saves you can double check this thread for further info: https://forums.taleworlds.com/index...e1-2-1-beta-hotfix.419548/page-8#post-9408703
That's great to know! I'll happily remove the save corruption from the tablesSo thats nice to see the save bug fixed, less to fix now![]()
Seems like this hotfix mostly added content (which I'm really glad to see!). The Red issues left are quite specific, AI still can't block, Customs banners don't work anymore, Inventory preview bug and Lords go bankrupt from recruiting. Unless someone tested these after the Hotfix, I don't think this specific Hotfix was to remove Red features.I hope the new hotfix helped fix some pending reds![]()