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I've been getting some unpredictable freezes on daily gold change as of beta 1.3. Nothing game-breaking, but definitely annoying. Wondering if anyone else has stumbled into this same issue.
 
I've been getting some unpredictable freezes on daily gold change as of beta 1.3. Nothing game-breaking, but definitely annoying. Wondering if anyone else has stumbled into this same issue.
I didn't notice that, are you on Beta 1.3.0, Beta 1.3.0 Hotfix or Beta 1.3.0 Hotfix + Small patch?
 
Not sure what the small patch is lol, but I started a few new games to test it on the beta with hotfix. Every one, randomly most days the game will freeze for a few seconds, and then display the gold change.

Played around a bit, verifying files, mods, no mods but couldn't get it to stop nor find any possible solutions online. This is all on top of the pretty terrible stutter/bad FPS I get on the world map, despite my more than capable rig.

Edit: Fresh install did it for me.
 
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This patch looking quite solid now. Of course, If we can forget the bumpy 24 hours before a hotfix.^^
 
This patch looking quite solid now. Of course, If we can forget the bumpy 24 hours before a hotfix.^^
I entirely agree! It went from the patch that introduced the most broken content to the one that removed the most, since it fixed issues that started in Beta 1.1.0!
 
The lords recruitment is a lot more aggressive which sometimes causes them to go broke, consider adding it as yellow for now
 
I didn't stumble upon this, would you mind linking some threads about this?

Here are some I found: https://forums.taleworlds.com/index.php?threads/two-biggest-problems-for-me-in-1-3-beta.420166/ https://forums.taleworlds.com/index...e-cant-load-file-anymore.420248/#post-9407504

I lost 3 saved games on patch 1.3 pretty much the same way - everything is fine until day 300-350 then I get a crash when loading a into a battle/conversation. The crash is not instant instead it seems like its trying to load(the horse on the bottom is moving very slow) and after some time it CTD's. After this happens the saved game becomes corrupt every time I try to load the save get the same crash. Same thing occurred with one of my mates as well both time on patch 1.3.
 
The lords recruitment is a lot more aggressive which sometimes causes them to go broke, consider adding it as yellow for now
I haven't noticed this firsthand, but I've found enough comments about this to add it, thank you for letting me know! (I'll add it in Red, since it's an unintented consequence)

Hope you have enough patience to keep updating
I want Bannerlord to succeed and I've been contacted by two developers so far about this thread, so it's enough to draw patience from!

Here are some I found: https://forums.taleworlds.com/index.php?threads/two-biggest-problems-for-me-in-1-3-beta.420166/ https://forums.taleworlds.com/index...e-cant-load-file-anymore.420248/#post-9407504

I lost 3 saved games on patch 1.3 pretty much the same way - everything is fine until day 300-350 then I get a crash when loading a into a battle/conversation. The crash is not instant instead it seems like its trying to load(the horse on the bottom is moving very slow) and after some time it CTD's. After this happens the saved game becomes corrupt every time I try to load the save get the same crash. Same thing occurred with one of my mates as well both time on patch 1.3.
Sorry to hear that, thank you for the threads, the first one is quite substantial! I'll add it right away
 
UPDATED 28/04/2020 for Beta 1.3.0 + Hotfix + 3nd minor patch
Added :
+ Player decides when to go to war if an Independant Kingdom

No mention of the two new issues from the 2nd minor patch
 
UPDATED 28/04/2020 for Beta 1.3.0 + Hotfix + 3nd minor patch
Added :
+ Player decides when to go to war if an Independant Kingdom

No mention of the two new issues from the 2nd minor patch

The save game issue I reported yesterday is fixed with last nights patch, it seems that the settlement production bug was causing the games to break! I was able to load all 3 of my "lost" saves you can double check this thread for further info: https://forums.taleworlds.com/index...e1-2-1-beta-hotfix.419548/page-8#post-9408703
 
The save game issue I reported yesterday is fixed with last nights patch, it seems that the settlement production bug was causing the games to break! I was able to load all 3 of my "lost" saves you can double check this thread for further info: https://forums.taleworlds.com/index...e1-2-1-beta-hotfix.419548/page-8#post-9408703
So thats nice to see the save bug fixed, less to fix now :grin:
That's great to know! I'll happily remove the save corruption from the tables
 
I hope the new hotfix helped fix some pending reds :smile:
Seems like this hotfix mostly added content (which I'm really glad to see!). The Red issues left are quite specific, AI still can't block, Customs banners don't work anymore, Inventory preview bug and Lords go bankrupt from recruiting. Unless someone tested these after the Hotfix, I don't think this specific Hotfix was to remove Red features.

UPDATED 29/04/2020 For Beta 1.3.0 2nd Hotfix
Added
+Truces after Peace declarations
+Diplomacy adjustments
 
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