I hope that skipping 5 patches ahead means the biggest patch yet
- Economy fixes, no more overpriced armor
- XP fixes, you can actually level at a decent clip and passively train troops
- Trait overhaul, 1) they actually work 2) they give better bonuses that actually have something to do with the skill you're leveling and aren't unnoticeable 2% bonuses.
- More anti-snowball fixes
- More sensible and transparent fief elections; no more getting locked out of election for settlements you captured yourself
- More companion templates that include engineering and stewardship, also overhaul of their stats so they can actually level up. Not going to expect actual companions at this stage...
- Siege pathfinding fixes so troops don't rush back and forth between engines and actually climb all ladders and don't bunch up. Archers being spaced out more so they actually fire would be a plus as well. And a way to pull back cav/shock infantry without shields until the final assault...
- Perhaps new features like renewable merc contracts (that pay weekly instead of per party killed) and ability to usurp factions from the inside.