Allied army AI

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Verbuyc

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The way armies of the kingdom you are in prioritize where to go does not make sense. They'll bypass armies that are assaulting castles in the kingdom's heartland right by them to go besiege an other castle on the frontier; AND those armies are smaller than them
Or two armies that together outnumber a larger enemy army will just split off.
Beyond frustrating.
 
Yeah, I was in a Southern Empire army of 700+, there was another army of also 700+ both look like they're following each other around Zoenica. They spent months chasing around groups of 50, ignoring the city and enemy army. They chased one little band of 18 all the way up to near Epicrotea, all the while Diathma was besieged and lost.

Seems like Armies are created when a war is declared but has no real goal. What annoys me most is how an army will march half way across the world to defend a castle only to arrive when the castle was lost. Instead of besieging it it turnes around to march all the way back across the world.
 
Yeah, I was in a Southern Empire army of 700+, there was another army of also 700+ both look like they're following each other around Zoenica. They spent months chasing around groups of 50, ignoring the city and enemy army. They chased one little band of 18 all the way up to near Epicrotea, all the while Diathma was besieged and lost.

Seems like Armies are created when a war is declared but has no real goal. What annoys me most is how an army will march half way across the world to defend a castle only to arrive when the castle was lost. Instead of besieging it it turnes around to march all the way back across the world.
Exactly!
No matter what kingdom I join they do this. Yet enemy armies have no problem with prioritizing
I get that the player faction has to "work harder" because "reasons," but with all the other cheats the enemy factions have does our army AI really have to be incompetent.
 
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