I'm going back to NW dammityall still play this trash?
I'm going back to NW dammityall still play this trash?
goodI'm going back to NW dammit
bannerlord online is the closest thing we have for nowI wish there was custom servers... or have some co-op mods server (like full invasion from wb) but seems like its to much to ask for...
It's sad that this has been said too many times, and yet no matter how many more we quote it or mention it, we still hear nothing.The worst part is that MP mods can't even be created, so the only people that have a chance to change this is taleworlds, but we know how it goes with them.
PoetryJust in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.
Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.
Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
Warband combat is the bestPlayed Warband last night too, consistantly chambering spear users, leaving them without a chance to block. Warband combat is fantastic
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.
Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
How long are you folks going to keep begging? They clearly dont give a **** about the MP community or our input.