All Quiet On The Bannerlord Front

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i just tried to join a game at 6pm ish on a Wednesday and there wasn't a single player on any server

i really hope this is the worst it is going to get

you cannot get worse then 0,

please taleworlds there is still time,

bring back the gold system of warband, or please have a conversation why you think the class system is better.

and please add battle mode to matchmaking,

it is a good mode!
 

Etonviper

Regular
yah know. A couple weeks ago I said "It can't get worse then this, it's only up from here". Then it got worse. We are *thbbpt* officially at *thbbpt* rock bottom *thbbpt*
ov12mS1.gif
 

TKnight

Sergeant
I wish there was custom servers... or have some co-op mods server (like full invasion from wb) but seems like its to much to ask for...
 

Younes

Master Knight
WBWF&SNWVC
The worst part is that MP mods can't even be created, so the only people that have a chance to change this is taleworlds, but we know how it goes with them.
 
The worst part is that MP mods can't even be created, so the only people that have a chance to change this is taleworlds, but we know how it goes with them.
It's sad that this has been said too many times, and yet no matter how many more we quote it or mention it, we still hear nothing.
 
I'd like to play some MP, but it's all dead, Warband included. EU Warband is probably still alive and I was playing there a year ago, but I moved back to America. ffs.
 

jon01

Knight at Arms
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.


Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.

There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
 

Marko͘

Section Moderator
WBNWM&BWF&SVC
Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
Poetry
 

Namakan

Grandmaster Knight
M&BWBWF&SNWVC

Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.
working chambers, too x)

also custom servers lol
 

Danny5

Sergeant at Arms
Warband was and still is way better than bannerlord, if only they can use everything in warband to bannerlord, oooffffyyyyy my timbers
 

Ulfkarl

Regular
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.


Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.

There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
if only we had an actual mount & blade 2 and not this trash called bannerlord, warband is way more superior to bannerlord in every aspect, such as balance, combat mechanics, etc. etc.
 

Greedalicious

Grandmaster Knight
WB
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.


Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.

There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
Played Warband last night too, consistantly chambering spear users, leaving them without a chance to block. Warband combat is fantastic
 

greedogre

Regular
I played some Warband last night and had a good time on a Battle server and then some Deathmatch.


Just in that clip alone, there's a world of difference. You can hear cavalry coming consistently. The camera doesn't take a second to swivel around. The polearm isn't clunky and sluggish. Turning around isn't pointlessly encumbered. The horse gets reared reliably, and it allows me to follow up with a decent attack. The chamber system actually works efficiently. The jump is functional and un-floaty. The whole thing feels responsive and fluid, easy to understand and unfettered by good-for-nothing details in the combat mechanics.

There's also much more personality in the equipment selection. You can tell more reliably who the newer players are (even from a distance) by their chosen armour, so there's more chance of better players going easy on them (as I do), rather than facing everyone as if they could potentially be the best player in the game. I literally saw someone write in the chat: "Dont kill nestor, he's a new player xD." He was easy to recognise, and I protected him from getting backstabbed. TW really aren't looking out for the little guy (by making everyone look the same) with Bannerlord's class system.
so true bannerlord combat is so chaotic just like it's development. in fact i do think developer have change some stuff in pass month. however those changes are so insignificant compare to the major combat design flaws
 

leewong

Recruit
How long are you folks going to keep begging? They clearly dont give a **** about the MP community or our input.
 

Clsy

Squire
WBWF&S
How long are you folks going to keep begging? They clearly dont give a **** about the MP community or our input.

you are absolutely wrong taleworlds have the histroy of putting global nerf that is trashing singleplayer just for your mp purpose
 
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