Masakari
Recruit

Hi Folks,
as first about me: My english is far away from perfect, so please dont be to hard to me
I love building stuff. And the smithing part in this game can be a really really beatiful part!
The idea is great. The concept is great. The Weapons you can craft can look absolutly beatiful!
But lovely Developers!! Dont forget what you are doing. You build a GAME. And a GAME must be fun.
A Game that has parts in it. Who doesnt make fun. Is a bad Game!
Why is Smithing forced to make no fun right now as it is?
But now the bad news!
As first i add some words now to help other Players searching Informations about smithing.
Smithing right now as it is is:
1. Smithing isnt worth
2. Smithing doesnt work
3. Smithing is by far to expensive
4. Smithing is impossible to Level
5. Smithing is buggy
Why i say that?
I used the Developer Cheat tool to find out if its possible or not to gain a high Smithing level.
And yes it is possible:

And now comes the BUT


To reach 271 in Smithing i used the Developers Cheatertool.
I startet with level 1. Maxed out Endurance and Smithing.
Gave myself 10 Million Gold.
Teleported from City to City and bought only Weapons with a price over 2000 Gold.
Best for Skilling were the 40k Gold Javelin´s.
It took me incredible 4 Years ingame time.

Only teleporting. Regenerating Forging Energy in Cities. Salvaging the Weapons, crafting the Best Steel.
and After i reached 200 Skill Points i crafted 200 Difficulty till 243 Difficulty Weapons, and salvaged them again. Nothing else gave me any exp anymore...
So 4 Years and only SMithing. While IF you skill other skills. You gain less and less XP for Smithing.
So without cheating. Im sure you would need a minimum of 20 ingame Years when you try to focus on smithing.
IF not 40+ or just impossible to reach.
And for what are you doing all that?
For a Masterpiece with less than 2% better Stats!


And here are my suggestions to make Smithing worth and fun. And dont forget. Its a Game!
Dont come with realistic discussions. A Smith in the Year 1000 needed years to craft 1 Masterpiece Weapon!
You cant make this part realistic. So let us make it a fun part!
Why we want to use smithing in this game? To craft us and our friends nice looking beatiful asskicking Weapons.
As more they glow and shine. And as sharper they are. As happier we are!
1 Point: Cut the used Power for crafting to 1/10.
20 Charcoal in 1 Day? A joke. You cant make money with this. Killing 1 Enemy Lord gives more cash in 5% of that time!
Let us craft as much as we have as recources.
Money Prices and so on can be balanced over time in Beta.
2. Point: Crafting really rare Weapons crashes the Game Speed.
Those 2 Swords in my Hands slows down loading the Trade Stash in City to 20 Seconds...and im running a really fast Computer!
3. Point: Work out the ability to Name your weapons. And on that. A Masterpiece have to be 10% better than a normal Weapon. 10% in everything!
And a Legendary 20%. Not 2%! 2% is just nothing. Its not even worth upgrading the Smithing Perk to Level 2....when you can buy even Swords in Cities for 40k Gold!
4. Point: Add Armor Crafting later. Please!!! We want to craft our full Outfit. Everyone from us want that! Please let us do it!
And no. I really like the game how it is atm. Its my new Love. I loved Prophecy of Pendor Mod from Warbands. And i hope the DEvelopers from that Mod will work out a new Mod for Bannerlord
))
as first about me: My english is far away from perfect, so please dont be to hard to me
I love building stuff. And the smithing part in this game can be a really really beatiful part!
The idea is great. The concept is great. The Weapons you can craft can look absolutly beatiful!
But lovely Developers!! Dont forget what you are doing. You build a GAME. And a GAME must be fun.
A Game that has parts in it. Who doesnt make fun. Is a bad Game!
Why is Smithing forced to make no fun right now as it is?
But now the bad news!
As first i add some words now to help other Players searching Informations about smithing.
Smithing right now as it is is:
1. Smithing isnt worth
2. Smithing doesnt work
3. Smithing is by far to expensive
4. Smithing is impossible to Level
5. Smithing is buggy
Why i say that?
I used the Developer Cheat tool to find out if its possible or not to gain a high Smithing level.
And yes it is possible:

And now comes the BUT
To reach 271 in Smithing i used the Developers Cheatertool.
I startet with level 1. Maxed out Endurance and Smithing.
Gave myself 10 Million Gold.
Teleported from City to City and bought only Weapons with a price over 2000 Gold.
Best for Skilling were the 40k Gold Javelin´s.
It took me incredible 4 Years ingame time.

Only teleporting. Regenerating Forging Energy in Cities. Salvaging the Weapons, crafting the Best Steel.
and After i reached 200 Skill Points i crafted 200 Difficulty till 243 Difficulty Weapons, and salvaged them again. Nothing else gave me any exp anymore...
So 4 Years and only SMithing. While IF you skill other skills. You gain less and less XP for Smithing.
So without cheating. Im sure you would need a minimum of 20 ingame Years when you try to focus on smithing.
IF not 40+ or just impossible to reach.
And for what are you doing all that?
For a Masterpiece with less than 2% better Stats!


And here are my suggestions to make Smithing worth and fun. And dont forget. Its a Game!
Dont come with realistic discussions. A Smith in the Year 1000 needed years to craft 1 Masterpiece Weapon!
You cant make this part realistic. So let us make it a fun part!
Why we want to use smithing in this game? To craft us and our friends nice looking beatiful asskicking Weapons.
As more they glow and shine. And as sharper they are. As happier we are!
1 Point: Cut the used Power for crafting to 1/10.
20 Charcoal in 1 Day? A joke. You cant make money with this. Killing 1 Enemy Lord gives more cash in 5% of that time!
Let us craft as much as we have as recources.
Money Prices and so on can be balanced over time in Beta.
2. Point: Crafting really rare Weapons crashes the Game Speed.
Those 2 Swords in my Hands slows down loading the Trade Stash in City to 20 Seconds...and im running a really fast Computer!
3. Point: Work out the ability to Name your weapons. And on that. A Masterpiece have to be 10% better than a normal Weapon. 10% in everything!
And a Legendary 20%. Not 2%! 2% is just nothing. Its not even worth upgrading the Smithing Perk to Level 2....when you can buy even Swords in Cities for 40k Gold!
4. Point: Add Armor Crafting later. Please!!! We want to craft our full Outfit. Everyone from us want that! Please let us do it!
And no. I really like the game how it is atm. Its my new Love. I loved Prophecy of Pendor Mod from Warbands. And i hope the DEvelopers from that Mod will work out a new Mod for Bannerlord




