OSP Medieval 3D Art Al Mansur packs - Medieval bombard uploaded

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Expert2741

Knight
Paliv said:
Some of the new helmets have no texture  :shock:
Some of the helmets are using native textures, if you put them to your module then textures should appear(just checked it - everything works).
 

Al_Mansur

Grandmaster Knight
WB
@tavuk bey, yes, I have started it:
helmets2-d1eabbe329.jpg

helmets-12f9102159.jpg
(the size differs from a screenshot to another, because of OpenBRF).

I'll try to make the 30others as soon as possible.
 

Al_Mansur

Grandmaster Knight
WB
Done:
helmets2-d1eabbe329.jpg

tyzfg.jpg

f0zeD.jpg

helmets-12f9102159.jpg

RVtjp.jpg

Notes:
- Moorish: all Western Muslims (North Africa, Andalus, Sicilia).
- Saracen: all Muslims
- Andalusian: Iberian Muslims only
- Iberian: all Iberians, including Andalusians.

For some helmets, datations are hazardous.
 

Al_Mansur

Grandmaster Knight
WB
I am making a 12-13th century map icons pack.
Dutch castle:
GBMgA.jpg
Dutch town:
ZDeVp.jpg

NFtzT.jpg
French castle:
641691964386_french_castle.jpg
French town:
fwance-d9ce3f5668.jpg
Meditteranean castle:
9546449369589_med_castle.jpg
Western-Central European castle:
15291063100764_europe1.jpg
Norman castle:
6207336924228_normand.jpg

They have less ploygons than most of Native ones. I plan to make about 10others.
 

Vankod

Knight
WB
Al_Mansur, Great icons! :wink: Can I use them in your mod? http://forums.taleworlds.com/index.php/topic,144590.0.html
 

Al_Mansur

Grandmaster Knight
WB
Thanks guys.
Vankod, of course this is OSP :smile: Btw I plan to make a Teutonic castle, it could be helpful for you mod.
 

Al_Mansur

Grandmaster Knight
WB
You can steal all what you want, as long as you give me credits :razz:

Early 13th century French gatehouse:
7bQv.jpg
14Obj.jpg

@ Vankod, Sahran, Revan Shan and Tomy44 I am sorry but these days it has been hard for me to fulfill my promises, I hope I could start them next week.
 

Al_Mansur

Grandmaster Knight
WB
You're right I should finish it, but it needs some almohad decoration patterns, which is hard to do with my texturing skills.
 

AnthoniusII

Veteran
My friend your work is astonishing.
TGC mod will need your help when we will portay it to Warband.
But i need your help with an other issue.
Your Byzantine walls texture is the best i have seen in any game!
I wonder if you could help us and donate your walls texture for our mod
that is known as The Great Conflicts.
Afcourse all credits will be given. For more info please ask NikeBG
that is one of the basic researchers for our mod. :grin:
Also if you would be interesting in creating stat_map city models for us we would be honored.
 
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