AI mesh tutorial

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Berpol said:
korpah said:
how can you "launch" those slaves to test if the ai mesh is correct?
Just get some prisoners into the settlement (just use one of the cheats implemented in the mod) and enter the scene.

can you clarify? cause its still not totaly clear (or i'm just stupid)

xGhost4000x said:
I seem to have a problem.

I created an AI mesh and the AI (in the siege) doesnt follow it. About half of my army goes the route designated by the Mesh, the rest run into walls...

Pics:
http://img98.imageshack.us/img98/4996/mountblade2010021511540.png
http://img651.imageshack.us/img651/2549/mountblade2010021511541.png
http://img682.imageshack.us/img682/2549/mountblade2010021511541.png

this is cause the ai sees units above, or behind the wall, it helps to create an ai mesh infront of the wall,

the ai mesh does not denie where the can walk cause the can walk on all ground, it just help the across the battlefield,
adding barriers/more ai mesh should fix this or see if there is no ai mesh under the wall
 
korpah said:
Berpol said:
korpah said:
how can you "launch" those slaves to test if the ai mesh is correct?
Just get some prisoners into the settlement (just use one of the cheats implemented in the mod) and enter the scene.
can you clarify? cause its still not totaly clear (or i'm just stupid)
You can activate the settlement cheats in the camp menu.
When you enter a settlement you can now use the cheats, the most important ones change the settlement level (from e0m0 to e2m2 and all between) and add some soldiers, peasants and prisoners to a settlement. That way you don't need to waste time gathering them.
 
im trying to fix a siege in medieval conquests....

colZhWE.jpg


i cant see any images and im not sure exactly what a face and edge is in respect to ai meshes... can anyone help me? im just trying to get my troops up this ramp... here is what i started with...

S87ylcK.jpg


you can see the vertices under the ramp so they would get stuck underneath since the pathfinding got confused i guess
 
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