AI Dismounting

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I've been playing as an infantry character with the new update so I try to have combat take place in either woods or near the mountains. I've fought against the black khergits & the dark knights in mountainous terrain & each time i faced them I only had to fight against a couple of mounted opponents the rest are dismounted. They are dismounting right where they spawn & they still get stuck. I used to have to walk to the other side of the map every second/third battle because of them getting stuck but since the update i've had to walk over to the otherside of the map in every single battle. The AI seems to be dismounting even when it isn't stuck, i've seen my own knights do it after they bump into a tree.
I've also seen the AI trying to dismount when they get stuck in amongst all my infantry & i've had a couple of CTD's when attacking or shooting knights/khergits when they are in the dismounting animation. In my last battle against black knights when I walked over to other side of the map(had to use my troops to locate the last guy) there was a dismounted black knight stuck in between 3 horses. With the AI dismounting at the rate it does it makes the game as a lancer a breeze & its much easiar for a foot character now.
 
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This is happening in nearly every battle where theres a lot of mounted units, as you can see that when the first lot dismount because they are "stuck" it creates problems for the reinforcements. I was over this far because there where bots "stuck" in between the horses & moved once I came into their range(this is happening a lot aswell).I've also seen a lot of bots dismount when not near anything or "stuck". Maybe the pathfinding of the AI needs to be redone or the maps made more AI friendly.
 
I would suggest that whatever timer is used to determine "stuck" be drastically increased. Not that I know how its actually done....
 
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