SP - General AI chasing routing enemies in battle toggle

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Kvalder

Recruit
Hello!

Is there a possibility of adding a toggle for "Chase routed enemies" like there is for "Fire at will"
I have been having issues with my melee infantry group of 40 men being at 40 different spots on the map at once when I fight a unit of enemies that starts routing one by one and then they get picked out by a group of archers or cavalry when running back. Then another scenario I notice I'm in quite often is that I'm alone in the melee line and there are 30 archers in front of me and I have to hide behind my shield until everyone will come back after the order is given to line up again.

I know I can just order my men to stand in one place instead of putting them on charge but I manage troops from the range of 1-9 most of the time while I'm in the middle of the melee myself so it would be easier to multitask if one could set the "Chase routed enemies" off and when the AI target runs away your men would just pick the closest one in the fight to engage at.
 
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