AI besiegers retreating in Gamescom footage

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vito397

Sergeant Knight
I always thought it was kind of silly the AI attackers could never retreat from a failed assault and you could end up capturing dozens of lords by breaking into castles and improving the defenders odds. However I watched the Gamescom footage from Captain-Fracas and the besiegers retreated in the middle of the assault and attacked again from the camapign map? I only saw this here, but also in the 2016 Gamescom footage, and never ingame during EA. Is this a new feature? Can the besiegers actually retreat now when they see the odds arent good? Unfortunately I do not understand French so even if Captain-Fracas said anything about it I did not catch it
 
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This was also in the 2017 siege defense showcase. I don't know, im torn between two options, either they have a second copy of BL, the perfect one where everything works fine and dandy, just to show at gamescom and to never appear again, or they really did their homework and the release update is going to be big.
 
This was also in the 2017 siege defense showcase. I don't know, im torn between two options, either they have a second copy of BL, the perfect one where everything works fine and dandy, just to show at gamescom and to never appear again,
If so then Taleworlds must be going out of their way to troll everyone.
or they really did their homework and the release update is going to be big.
We can only hope.
 
This was also in the 2017 siege defense showcase. I don't know, im torn between two options, either they have a second copy of BL, the perfect one where everything works fine and dandy, just to show at gamescom and to never appear again, or they really did their homework and the release update is going to be big.
I hope for this too. I think it may be on par with the 1.8 one, but I am hoping it will lean more on the feature side, and less on the meticulous balancing
 
hmm remember the cool video years ago, where they did show an interesting castle defence? Good luck with your hope :wink:
 
both human and ai attacking team have always been able to retreat from sieges. Just because it hasn't happened to you doesn't mean it was never implemented. The issue I can see why this doesn't happen much is because they tend to die so quick or breach the walls so quick that the battle is over before the morale breaks.
 
well, they can retreat...


it is a mod, but this could be native
btw. good defence, almost lost

I wonder if that's native behavior or the mod. I also had a siege in Land of Sika where we destroyed the battering ram and the towers before they got to the walls. The enemies made a few assaults up the ladders and got pushed back and then the whole army retreated to back of the map and just sat there. Unfortunately for them, they were still in range of my archers so we just picked them apart from the walls. One of my companions got almost 100 pts in archery that battle.

In native, i have seen groups retreat to join up with the reinforcements, but I don't think I've ever seen them retreat en masse.
 
well, they can retreat...


it is a mod, but this could be native
btw. good defence, almost lost

both human and ai attacking team have always been able to retreat from sieges. Just because it hasn't happened to you doesn't mean it was never implemented. The issue I can see why this doesn't happen much is because they tend to die so quick or breach the walls so quick that the battle is over before the morale breaks.
I mean calling off the siege altogether. I understand some of the units routed and a part returned, but in the gamescom footage they all retreated and the camera went back to the campaign map with the attackers starting a brand new assault after that. In the video clock4orange linked he still captured them all and won the battle, this was not the case in the gamescom footage
 
I always thought it was kind of silly the AI attackers could never retreat from a failed assault and you could end up capturing dozens of lords by breaking into castles and improving the defenders odds. However I watched the Gamescom footage from Captain-Fracas and the besiegers retreated in the middle of the assault and attacked again from the camapign map? I only saw this here, but also in the 2016 Gamescom footage, and never ingame during EA. Is this a new feature? Can the besiegers actually retreat now when they see the odds arent good? Unfortunately I do not understand French so even if Captain-Fracas said anything about it I did not catch it
Pretty sure I've seen the A.I. retreat before in Sieges, granted the A.I. is very suicidal as it is with everything, so it's rather uncommon.

Retreating and surrendering needs to be more fleshed out in Bannerlord in general. Lords should not fight when the odds are heavily against them, maybe if they have the Valor trait, but otherwise they should surrender themselves or their troops. Troops should be less suicidal too, but admittedly that's harder to balance. Actually made a post about this not too long ago:


It's very rare that any force will fight to the death. Even the most stalwart will surrender or retreat when a battle loses it's purpose.
 
both human and ai attacking team have always been able to retreat from sieges. Just because it hasn't happened to you doesn't mean it was never implemented. The issue I can see why this doesn't happen much is because they tend to die so quick or breach the walls so quick that the battle is over before the morale breaks.

This. Its always been possible
 
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