


SantasHelper 说:[Made a separate post, so that other guy could find his answer right away]
[sorry for the spamming]
Great mod ! Played it some more !
Suggestion: tag the bonus lords to cities rather than castle. Otherwise the bulldozer effect piles up very fast. At "native levels" it's very easy for a player to take a city (you only need 50 vaegir archers, good healing, pathfinding, lots of patience, food and money)
20 lords : 18 cities.. that's almost right, and 18 can probably be more than enought since factions only got 22 lords max (after rebelion) and are totally clueless in strategy against the plyer => they loose their Kingdoms fast, even against the player alone.
the only other way that I found to balance it out is thougher innaccessible troups and more lords than you can handle
But one thing I like about this mod is that it's already much better than Bandit King. You can't all of a sudden hire half the lords onn the maps (and their castle/town/villages) and wipe out everything by the end of the second week
(Because Bandit King lord recruitment was a massive exploit)
In Age of machinery the balance is better, the evolution is better, but it's still not quite balanced. Also it would seem the lords are getting reinforcement like the faction lords. This isn't balanced. The reinforcements represent "tribesmen from over the moutains" "brethen from the sea" and so on. Peoples coming from outside the map. Normally the player is responsible for training new troops, and the lord will automatically recruit from the towns.
I suppose this can only be done by fully defining a player troop tree starting from peasants or something. there is code that seem to indicate Armagan intended to give us some watchmen reinforcement. Ayway this "reinforcement mechanism" is what keep the player challenged, because there isn't much of an economic system yet. Native isn't "A Shield Lying on the Water" or "Battle for Scicilly" econoomic wise. Thet kept turning the economic system on and off through .894 - 1.011 but never managed to get it working. (Meaning Lords were either getting bankrupt or the player ended under-challenged). So that is all that's left to challenge the player (Talking about AI getting reinforcement while player get none, or not much, or expensive & inneficient ones (watchmen => mercenary line).
But take it easy. I'm not criticising. Just sharing my thoughts on what I observed.
Very good mod![]()

Highlander 说:Xerdun:Never really played Craftmod, could you describe what exactly is this feature?
Well basically Craftmod added resource nodes such as woods to cut down trees and mines for metal etc, allowing you to make your own equipment. But the highlight of the mod was the inclusion of Retainers which were somewhere between your normal troops and companions which you were able to arm yourself and to your liking, but unable to to change the attributes if. This could be incorporated into the mod as a kind of custom faction whereby the player chooses what equipment to give his troops at each upgrade level (there should be a limit, for example the first troops in the upgrade tree would only be able to choose from the worst armour) up to the top end where they can be equipped with almost anything. To balance this all items could have a direct effect on the upkeep cost eg. giving one troop a saddle horse would add 1 denar to the upkeep cost and giving them a courser would add 5. Anyway i hope you like the sound of this idea and if you would be willing to incorporate it i would LOVE to see it in the mod but appreciate it may be a lot of work. Maybe get in touch with the creators of Craftmod?
EDIT: sorry about this all being a quote i tried to just quote the first bit but it went a bit wrong... i'm sure you'll cope![]()


I think, if you move them up in your party member list (to the top one), they will be spawned first.coo_snake 说:Err.. I'm having a small issue :
My party has about 60 men and 5 trebuchets.
I have at least 10 engineers, but when I engage battle I only get ONE engineer on the field. So only one trebuchet out of the 5 functions.
Is there a way to force the game to spawn more engineers? Instea dof spawning cavalry which I already have in quantities?
Thanks![]()
Thanks. If you are interested in castle editing, you should get used to the in game editor. This is a tool implemented in MaB used to edit the scenes.Shido 说:Hey guys, this is my first post, i joined in to say two things:
Highlander, this mod is fantastic, cant wait for more.
On the other hand, i read that you where looking for some modeling on castles for multi leaders and all,
i found this mod that also have quite interresting features, like new interactions with lords, guns and so on.
You might want check it out to see if you can use something of it. Name is Mod Armed Rebalance v. 1.06 for Mount & Blade 1.011.
Hope it can help speed up the process of new AoM versions.
If not, i would like to help in anyway i can, even if im not quite sure how since i never modded but...
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Highlander 说:


I'll consider adding some of MageLord's features in the next release. It'll be a while though (as I said, there are a lot of features I'm planning). Until then, you should be able to edit the most needed ones by text editing.hotmitts 说:Thanks for this Mod. It's the first Mod I've played for M&B and the Siege weapons are a great addition, battles wouldn't be the same without them now! Haven't got to the 'start own faction' stage yet.
My only suggestions are to do with putting in some of MageLord's tweaks that the native game should have had in the first place.
I know these are easy to tweak on a personal basis, but the Cattle-following-you tweak is essential, plus the fairer way of Kings giving land. Personally I've tweaked the chances of capturing Lords from 20% to 50%, that's more controversial maybe?
Anyway , enjoying the Mod so thanks.
It's of course not supposed to be this way, it's a bug, which will obviously be fixed. I don't think there is a simple solution for this.Shido 说:What about the leading feature that reset vilage owing everytime you conquer a new fief? Any solution yet?