Age of False Innocence (or AoFI) is a multiplayer-only mod set in the Seven Years' War. It features 10 different factions, several unit types for each faction, and attempts to recreate 18th century combat as closely as possible.
Download: http://forums.taleworlds.com/index.php/topic,137843.0.html
New videos:
http://www.youtube.com/watch?v=OzTfVRYTRgU
http://www.youtube.com/watch?v=u0P0tQqvNPo
Old videos ahead:
Here is a video of some custom animations for the muskets.
http://www.youtube.com/watch?v=fiEC3ASPcF4
And another video; this one of the multiplayer gameplay.
http://www.youtube.com/watch?v=uCwTzWvLYRQ
Lastly, here's an epic video made by Revan Shan.
http://www.youtube.com/watch?v=hWeiOlYOAEM
If you have any questions, comments or criticisms, don't hold back.
Credits:
Wanderer949 - More Horses
Psiphoon - Musket reload animation
BobSels - Musket sounds
HULKSMASH - Maps
BattleOfValmy - Multiple things
gutekfiutek - Polished Landscapes
mr.master (I think?), and Turanien for helping me implement it - Crouching
Crowley (ZeetON) - Help with flags
Sinisterius - Cannons
Download: http://forums.taleworlds.com/index.php/topic,137843.0.html
New videos:
http://www.youtube.com/watch?v=OzTfVRYTRgU
http://www.youtube.com/watch?v=u0P0tQqvNPo
Old videos ahead:
Here is a video of some custom animations for the muskets.
http://www.youtube.com/watch?v=fiEC3ASPcF4
And another video; this one of the multiplayer gameplay.
http://www.youtube.com/watch?v=uCwTzWvLYRQ
Lastly, here's an epic video made by Revan Shan.
http://www.youtube.com/watch?v=hWeiOlYOAEM
If you have any questions, comments or criticisms, don't hold back.
v1.51:
-- Added bonnets for the highlanders
-- Added a new type of deployable barricade
-- Fixed script error upon startup
-- Fixed pistol error message
-- Fixed pistol sounds
-- Fixed missing Swedish cuirassier horse
-- Greatly improved the deployable barricades
v1.5:
-- Standard-bearers for every faction, along with flags for each faction and three for the clan regiments (Prussian 7th, Swedish 11th, and French 54th)
-- Deployable cheval de frise (anti-cavalry spikes) and sandbag walls
-- Exploding gunpowder barrel scene props!
-- Man new maps
-- Custom horses for each cavalry troop
-- New classes, such as officers and grenadiers
-- All maps have been edited by BattleOfValmy to work better with Polished Landscapes
-- Portugal
-- Many changes to pistols and muskets (mostly to make muskets better than they were before)
-- Pistol sounds can now be heard by everyone on the server
-- Corrected the Russian and Austrian flags (I think? Someone might have to verify that for me)
-- Probably a bunch of other things I forgot
-- Default horses are now free
-- Hair with hats
v1.3:
- Remodeled and rextured every musket/carbine.
- Overhauled item stats.
- Muskets now actually have different speed ratings. So bigger, heavier muskets reload and aim slower, while carbines are lightning fast but inaccurate.
- A few new animations.
- Edited equipment selection screen - first weapon slot = muskets/carbines/pistols, second slot = pistols, third slot = ammunition, fourth slot = sword/ammunition.
v1.2:
- 1.131 compatability
- Remodeled and retextured every uniform, sword and gun
- Re-coded every item
- Heavily edited troops' equipment
- Fixed the crash to desktop whenever playing with Hanover
- Changed the title screen to represent the new items
- Switched the musket melee animations from two-handers to polearms
v1.12:
- 1125 compatibility
- Gave all troops the choice between waistcoats and uniforms
- Completely overhauled the custom battle troops (although they're still unfinished, since I ran out of ideas)
- Added new faction, complete with new flag, uniforms and everything else you'd expect
- You can no longer move while reloading
- Cavalry spawn with horses by default
v1.11:
- 1123 compatibility
- Minor item rebalancing
v1.1:
- Removed French carabinier cuirasses
- Replaced Swedish cuirassiers with adelsfanan cavalry
- Fixed multiple equipment bugs
- Fixed some unbalanced troop stats
- Changed more of the kill icons
- Resized some weapons
- Replaced old musket/pistol sounds with BobSel's sounds
- Balanced equipment loadouts
- Changed British flag to be more historically correct
- Got rid of the half finished cartridge box that shows up in the inventory for large cartridges
- Added smallsword
-- Added bonnets for the highlanders
-- Added a new type of deployable barricade
-- Fixed script error upon startup
-- Fixed pistol error message
-- Fixed pistol sounds
-- Fixed missing Swedish cuirassier horse
-- Greatly improved the deployable barricades
v1.5:
-- Standard-bearers for every faction, along with flags for each faction and three for the clan regiments (Prussian 7th, Swedish 11th, and French 54th)
-- Deployable cheval de frise (anti-cavalry spikes) and sandbag walls
-- Exploding gunpowder barrel scene props!
-- Man new maps
-- Custom horses for each cavalry troop
-- New classes, such as officers and grenadiers
-- All maps have been edited by BattleOfValmy to work better with Polished Landscapes
-- Portugal
-- Many changes to pistols and muskets (mostly to make muskets better than they were before)
-- Pistol sounds can now be heard by everyone on the server
-- Corrected the Russian and Austrian flags (I think? Someone might have to verify that for me)
-- Probably a bunch of other things I forgot
-- Default horses are now free
-- Hair with hats
v1.3:
- Remodeled and rextured every musket/carbine.
- Overhauled item stats.
- Muskets now actually have different speed ratings. So bigger, heavier muskets reload and aim slower, while carbines are lightning fast but inaccurate.
- A few new animations.
- Edited equipment selection screen - first weapon slot = muskets/carbines/pistols, second slot = pistols, third slot = ammunition, fourth slot = sword/ammunition.
v1.2:
- 1.131 compatability
- Remodeled and retextured every uniform, sword and gun
- Re-coded every item
- Heavily edited troops' equipment
- Fixed the crash to desktop whenever playing with Hanover
- Changed the title screen to represent the new items
- Switched the musket melee animations from two-handers to polearms
v1.12:
- 1125 compatibility
- Gave all troops the choice between waistcoats and uniforms
- Completely overhauled the custom battle troops (although they're still unfinished, since I ran out of ideas)
- Added new faction, complete with new flag, uniforms and everything else you'd expect
- You can no longer move while reloading
- Cavalry spawn with horses by default
v1.11:
- 1123 compatibility
- Minor item rebalancing
v1.1:
- Removed French carabinier cuirasses
- Replaced Swedish cuirassiers with adelsfanan cavalry
- Fixed multiple equipment bugs
- Fixed some unbalanced troop stats
- Changed more of the kill icons
- Resized some weapons
- Replaced old musket/pistol sounds with BobSel's sounds
- Balanced equipment loadouts
- Changed British flag to be more historically correct
- Got rid of the half finished cartridge box that shows up in the inventory for large cartridges
- Added smallsword
Credits:
Wanderer949 - More Horses
Psiphoon - Musket reload animation
BobSels - Musket sounds
HULKSMASH - Maps
BattleOfValmy - Multiple things
gutekfiutek - Polished Landscapes
mr.master (I think?), and Turanien for helping me implement it - Crouching
Crowley (ZeetON) - Help with flags
Sinisterius - Cannons