MP Medieval Age of Blades - AoE II based multiplayer mod

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Hello, Albertus!
How's the progress....?
(I don't have much time to inspect all progress and else stuff bc of not enough time....)
BTW....Armor looks great!
 
No. Sadly no wagons, elephants,...

I had some tests with multiplayer mode.
I think my ideas won't be too complicated.

...now I'll go back to the shields. They need to be done!
 
Shields are nearly done. I need to bring their meshes in the right position and add the leather things to hold 'em.
...oh and the Chavaliers shield, which I think is similar to the Longswordsmans needs to be textured.

shileds.jpg


You can guess for which troops these are!?
 
Upper row from left to right:
Camel, Skrimisher, Elite Skirmisher.
Lower Row from left to right:
Paladin, Man at Arms


...I got some issues...
 
Albertus Magnus said:
Shields are nearly done. I need to bring their meshes in the right position and add the leather things to hold 'em.
...oh and the Chavaliers shield, which I think is similar to the Longswordsmans needs to be textured.

shileds.jpg


You can guess for which troops these are!?
Tose shields look realy AWSOME!
Great work Albertus!
 
I know I wrote this, but the server lost the post due to the server-down-issue.

I'm working on the skirmishers armor and it's nearly done. The elite-skirmisher has
the same. He only has a different shield, helmet and boots.
 
The (elite)skirmishers armor:

plnkle.jpg


He has to wear leather gloves, because else his arms would look weird...

(Same post in the 3d art thread)

edit: Reminds me of "Prinz Eisenherz"...
 
Albertus Magnus said:
The (elite)skirmishers armor:

plnkle.jpg

He has to wear leather gloves, because else his arms would look weird...

Why should they look weird? Does he have new arms?

If so... it would be better to give him the normal arms (you know, getting the arms from the human model, cut and paste), they would look good, and you would be able to take off his gloves so that he is like in the game.
 
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