After 1.125/ Unlimited Corpses Gone!

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BobSels

Veteran
I can't seem to get an unlimited amount of corpses anymore  :sad:, does anyone know how to get the option back e.g (Via config file?)
 
Hmm. I haven't noticed yet. That will suck if they cant be unlimited... I like taking a stroll through several hundred men after a battle.
 
iirc someone said in the bug tracker that it was crashing their system, and a dev responded that their planned fix was to remove the option for unlimited
 
Why is he running it on unlimited corpses if his computer can't handle it in the first place? That is a PEBKAC issue, not a feature that needs to be removed from the game.
 
artifex 说:
Why is he running it on unlimited corpses if his computer can't handle it in the first place? That is a PEBKAC issue, not a feature that needs to be removed from the game.
It wasn't his system.
The game could use max ~2GB RAM, in big seige defenses you could easily reach that with unlimited corpses and crash the game.
So it was a sensible change.

But now they changed the .exe to allow 4GB on 64bit (3 on tweaked 32bit), so maybe it's time to bring it back (in an unsupported capacity at least).
 
It wasn't his system.
The game could use max ~2GB RAM, in big seige defenses you could easily reach that with unlimited corpses and crash the game.
So it was a sensible change.

I have a pretty smoking system and run the game at 120 fps consistently, but I did have to turn off unlimited rag dolls even though it only gave me a problem on very big siege battles. Like above poster noted though, it was capable of crashing the game. It was the only time the game would ever crash on me, so i dropped it down to 40 and never had the problem again.
 
This change seems stupid.

Warband has never crashed on me due to an overload of corpses. If there's close to 300 corpses on the screen at once, it gets quite laggy, but it's an acceptable tradeoff for getting to wander through the site of battle afterwards. That's probably my favourite part of the game, seeing the aftermath of a battle and reading how it all went down from how all the corpses are positioned.
Probably could've phrased that better. Whatever, it's 4 AM. >_<

My point is, those who can handle it should be allowed the option. If corpses crash your game, lower your limit. Problem solved.

If you're really worried about people just setting it to unlimited and being confused why they're crashing, stick a warning up when you select it or something. Warning: This setting may cause some computers to experience game crashes. Use at your own risk.
 
Nameless_Terror 说:
Hmm. I haven't noticed yet. That will suck if they cant be unlimited... I like taking a stroll through several hundred men after a battle.

Necrophile.
 
corpse amount was adjusted by a suggestion asking for more options. it was not because one guy's computer was weak or crashing, it's that the player wanted corpses, but there was a giant gap between 40 and unlimited. while the unlimited option now adjusts the amount by computer performance (80-150 cap), they unfortunately did not add in numbers like 200+ as well.

it is logical given the default settings of the game--150 max battle size. in siege, i believe youd see 300 enemies, but given how all the corpses would land in one centralized point of the map, it'd kill anyone's performance and ragdolls dont pile very high so there's really no point.

http://bugs.taleworlds.com/edit_bug.aspx?id=2233
 
its rediculas what if there are peeps who have brand new pc's that are extreamly powerful. they now are stuffed  :neutral:
 
I noticed that too playing the other day with custom battles....I set both sides to 200 and had the first casualties disappearing on me......Dammit, I wanted them there!
 
I have a lap top about 2 years old and it could run any battle flawlessly. Removing my options for those with weaker computers is a joke. 4 GB ram, 64 bit, duel 2 GHz processor, 512 MB nvidia . Handled 450+ corpses/rag dolls fine.

... I was never one to support numbing down stuff because the average person couldn't keep up. You can't do it, don't drag others down with you. If anyone continues to use settings that crash their game... Then the numbskull can suffer with the crashes.

I love games that have the options that no computer in existence can handle on max... Total annihilation, for example. When it was new, no computer could handle the max settings. Hell, my computer starts to have trouble with  6000 units fighting while moving, in ground and air based combat simultaneously. I am sure some computers could max it out now, but they are still far from the average gamer.

I think it is a seriously flawed business decision to limit the ability of your product when some of the just above average systems can already max it out. It leaves the game with little improvement for players to enjoy when they upgrade their systems in the years to come.
 
Nameless_Terror 说:
I have a lap top about 2 years old and it could run any battle flawlessly. Removing my options for those with weaker computers is a joke. 4 GB ram, 64 bit, duel 2 GHz processor, 512 MB nvidia . Handled 450+ corpses/rag dolls fine.

... I was never one to support numbing down stuff because the average person couldn't keep up. You can't do it, don't drag others down with you. If anyone continues to use settings that crash their game... Then the numbskull can suffer with the crashes.

I love games that have the options that no computer in existence can handle on max... Total annihilation, for example. When it was new, no computer could handle the max settings. Hell, my computer starts to have trouble with  6000 units fighting while moving, in ground and air based combat simultaneously. I am sure some computers could max it out now, but they are still far from the average gamer.

I think it is a seriously flawed business decision to limit the ability of your product when some of the just above average systems can already max it out. It leaves the game with little improvement for players to enjoy when they upgrade their systems in the years to come.

They will probably find another solution for it. At the moment this will have to do.
Removing objects that dont do anything wont affect the game anyways. If you dont like it then downgrade...
 
Although I experienced my first crash with 1.2x The over all benefit is better. I just want to be clear that I want that feature back, and they should have said turn it off rather than them taking it off.
 
Excuse my ignorance, but wtf are rag dolls? Like, I know what a rag doll is, but the only rag dolls I've seen in MB are on the training field and I got a feeling that ain't what y'all are talking about...
 
Ragdoll is when a troop dies and he interacts with what's around him, like rolling down a slope, falling down a wall and so on.
 
After 1.125/ Unlimited Corpses Gone!

What a shame. I uninstall this silly version, and go back to the previous one. I am really irritated because of this silly change. This version sucks.
 
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