DJenxu1
Veteran

I propose to make the visual effect of the campaign map more realistic: troops should be harder to spot in hidden places such as forests, and, conversely, easier to spot in broad areas. Larger units are easier to see, while smaller units are harder to spot in hidden places. In this way, bandits hiding in the forest will be more difficult to find, so players need to be more careful when entering the hidden place, be careful to encounter bandits at any time. This also makes AI and player ambushes possible. When small groups of troops hide in the forest (perhaps allowing troops to take cover in advance), the troops being ambushed are at risk of being attacked in unknown circumstances. This also makes reconnaissance skills more useful, as higher reconnaissance skills will make it easier to spot hidden units and harder to sneak up on.