SP Native Advanced Custom Battle

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Strange Sword aka "Katana" or Weebos Sword Of Destiny:

JmvuBKK.jpg
 
Yeah, I like it too very much. It is very fast, deals a lot of damage, especially if you consider its size. I guess in SP I will be hunting for this blade. It is excellent.
 
Guys, post down the looks you have created with messing with the xml code :p
Hi jake my name is karn sittiwat from your group LOL!!
i has created Tom Cruse Face
and the Code for u and Armor set

xEYOGE.png



<BodyProperties version="3" age="20.96" weight="0.5" build="0.6" key="0005B00A003C2342098649CD60778506907E941A26974421FE7478934F8993570109765209C5D798000000000000000000000000000000000000000000043040" />
<BodyPropertiesMax version="3" age="20.96" weight="0.5" build="0.6" key="0005B00A003C2342098649CD60778506907E941A26974421FE7478934F8993570109765209C5D798000000000000000000000000000000000000000000043040" />
</face>
<skills>
<!--<skill id="Athletics" value="120" /> #OLD_SKILL# -->
<skill id="Trade" value="0" />
<skill id="Riding" value="600" />
<skill id="Bow" value="600" />
<skill id="Throwing" value="600" />
<skill id="Crossbow" value="600" />
<skill id="Polearm" value="600" />
<skill id="OneHanded" value="600" />
<skill id="TwoHanded" value="600" />
<skill id="Scouting" value="0" />
<skill id="Medicine" value="0" />
<skill id="Tactics" value="10" />
</skills>

<equipmentSet>
<equipment slot="Item0" id="Item.Katana" />
<equipment slot="Item1" id="Item." />
<equipment slot="Item2" id="Item." />
<equipment slot="Item3" id="Item." />
<equipment slot="Head" id="Item." />
<equipment slot="Cape" id="Item.mp_leather_lamellar_shoulders" />
<equipment slot="Body" id="Item.mp_leather_lamellar_armor" />
<equipment slot="Gloves" id="Item.mp_steppe_leather_vambraces" />
<equipment slot="Leg" id="Item.mp_eastern_leather_boots" />
<equipment slot="Horse" id="Item.vlandia_horse" />
<equipment slot="HorseHarness" id="northern_light_harness" />
</equipmentSet>
 
Hi jake my name is karn sittiwat from your group LOL!!
i has created Tom Cruse Face
and the Code for u and Armor set

xEYOGE.png



<BodyProperties version="3" age="20.96" weight="0.5" build="0.6" key="0005B00A003C2342098649CD60778506907E941A26974421FE7478934F8993570109765209C5D798000000000000000000000000000000000000000000043040" />
<BodyPropertiesMax version="3" age="20.96" weight="0.5" build="0.6" key="0005B00A003C2342098649CD60778506907E941A26974421FE7478934F8993570109765209C5D798000000000000000000000000000000000000000000043040" />
</face>
<skills>
<!--<skill id="Athletics" value="120" /> #OLD_SKILL# -->
<skill id="Trade" value="0" />
<skill id="Riding" value="600" />
<skill id="Bow" value="600" />
<skill id="Throwing" value="600" />
<skill id="Crossbow" value="600" />
<skill id="Polearm" value="600" />
<skill id="OneHanded" value="600" />
<skill id="TwoHanded" value="600" />
<skill id="Scouting" value="0" />
<skill id="Medicine" value="0" />
<skill id="Tactics" value="10" />
</skills>

<equipmentSet>
<equipment slot="Item0" id="Item.Katana" />
<equipment slot="Item1" id="Item." />
<equipment slot="Item2" id="Item." />
<equipment slot="Item3" id="Item." />
<equipment slot="Head" id="Item." />
<equipment slot="Cape" id="Item.mp_leather_lamellar_shoulders" />
<equipment slot="Body" id="Item.mp_leather_lamellar_armor" />
<equipment slot="Gloves" id="Item.mp_steppe_leather_vambraces" />
<equipment slot="Leg" id="Item.mp_eastern_leather_boots" />
<equipment slot="Horse" id="Item.vlandia_horse" />
<equipment slot="HorseHarness" id="northern_light_harness" />
</equipmentSet>
Nice work man! Thanks!
 
Hello, just downloaded and followed the instructions in the first post.

It just keeps crashing on load screen when I start it up.

I tried the fix that was posted on page 2 but alas, no avail.

Ta.
 
New Update ( and final one )

Download Link

Changelog:
  • Simple Stats - Now you can press TAB once to get more information related to the current state of the battle. Current information is limited with how many soldiers do you have, how many enemies are still standing and how many people you have killed.
  • Experienced Generals - Now enemy general can take decisions based on the location that they are holding or based on what type of unit he is controlling. They can hold hills, split cavalries to flank or simply charge. There is still around 25% chance to see the unexperienced enemy general.
  • Messenger - Simple green texts from your "righthand" which gives information about the enemy army related to their formations and positions.
  • More Characters - Added a couple more characters from Singleplayer heroes.

There won't be any more updates to this mod. Especially since EA date is now clear, there is no point of doing more work on this. If you experience severe problems, feel free to post here, so that everybody can share their opinion - or simply revert back to the old version.




How possible is it to add the deployment phase or is it just not possible at all?
It is possible in theory. But in practice, too much work for an unfinished game.

Hello, just downloaded and followed the instructions in the first post.
It just keeps crashing on load screen when I start it up.
I tried the fix that was posted on page 2 but alas, no avail.
Assuming that your Steam is already active and running, this might be related to old .dll or simple copy-paste mistake while placing the mod files. Follow the process from scratch, it might help
 
New Update ( and final one )

Download Link

Changelog:
  • Simple Stats - Now you can press TAB once to get more information related to the current state of the battle. Current information is limited with how many soldiers do you have, how many enemies are still standing and how many people you have killed.
  • Experienced Generals - Now enemy general can take decisions based on the location that they are holding or based on what type of unit he is controlling. They can hold hills, split cavalries to flank or simply charge. There is still around 25% chance to see the unexperienced enemy general.
  • Messenger - Simple green texts from your "righthand" which gives information about the enemy army related to their formations and positions.
  • More Characters - Added a couple more characters from Singleplayer heroes.

There won't be any more updates to this mod. Especially since EA date is now clear, there is no point of doing more work on this. If you experience severe problems, feel free to post here, so that everybody can share their opinion - or simply revert back to the old version.





It is possible in theory. But in practice, too much work for an unfinished game.


Assuming that your Steam is already active and running, this might be related to old .dll or simple copy-paste mistake while placing the mod files. Follow the process from scratch, it might help
Thanks for making this mod! Do you think you will try your hand at some more modding once early access comes around or will you maybe just enjoy playing the game like the rest of us?
 
Thanks for making this mod! Do you think you will try your hand at some more modding once early access comes around or will you maybe just enjoy playing the game like the rest of us?
Actually I'm not planning to buy the game in EA phase
 
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