
Sorry paldude you just ruined all my hype![]()
I only found now moderator coppied it to forum as well, here it is:You son of a gun, what Q&A? I missed itAnyone get screencaps of the good stuff?
Well you were right, very technical stuff beyond me. Good to see them willing to divulge such info at least.I only found now moderator coppied it to forum as well, here it is:
Discord Q&A
It nice blade like bastard sword and i wanna see an samurai armor setStrange Sword aka "Katana" or Weebos Sword Of Destiny:
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Hi jake my name is karn sittiwat from your group LOL!!Guys, post down the looks you have created with messing with the xml code :p
Nice work man! Thanks!Hi jake my name is karn sittiwat from your group LOL!!
i has created Tom Cruse Face
and the Code for u and Armor set
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<BodyProperties version="3" age="20.96" weight="0.5" build="0.6" key="0005B00A003C2342098649CD60778506907E941A26974421FE7478934F8993570109765209C5D798000000000000000000000000000000000000000000043040" />
<BodyPropertiesMax version="3" age="20.96" weight="0.5" build="0.6" key="0005B00A003C2342098649CD60778506907E941A26974421FE7478934F8993570109765209C5D798000000000000000000000000000000000000000000043040" />
</face>
<skills>
<!--<skill id="Athletics" value="120" /> #OLD_SKILL# -->
<skill id="Trade" value="0" />
<skill id="Riding" value="600" />
<skill id="Bow" value="600" />
<skill id="Throwing" value="600" />
<skill id="Crossbow" value="600" />
<skill id="Polearm" value="600" />
<skill id="OneHanded" value="600" />
<skill id="TwoHanded" value="600" />
<skill id="Scouting" value="0" />
<skill id="Medicine" value="0" />
<skill id="Tactics" value="10" />
</skills>
<equipmentSet>
<equipment slot="Item0" id="Item.Katana" />
<equipment slot="Item1" id="Item." />
<equipment slot="Item2" id="Item." />
<equipment slot="Item3" id="Item." />
<equipment slot="Head" id="Item." />
<equipment slot="Cape" id="Item.mp_leather_lamellar_shoulders" />
<equipment slot="Body" id="Item.mp_leather_lamellar_armor" />
<equipment slot="Gloves" id="Item.mp_steppe_leather_vambraces" />
<equipment slot="Leg" id="Item.mp_eastern_leather_boots" />
<equipment slot="Horse" id="Item.vlandia_horse" />
<equipment slot="HorseHarness" id="northern_light_harness" />
</equipmentSet>
It is possible in theory. But in practice, too much work for an unfinished game.How possible is it to add the deployment phase or is it just not possible at all?
Assuming that your Steam is already active and running, this might be related to old .dll or simple copy-paste mistake while placing the mod files. Follow the process from scratch, it might helpHello, just downloaded and followed the instructions in the first post.
It just keeps crashing on load screen when I start it up.
I tried the fix that was posted on page 2 but alas, no avail.
A bit of experimentation. Added a fraction of "Rus" and one new "hero". Replace the original module files and enjoy. Just for fun?
BattleTest_with some apolon stuff.zip
drive.google.com
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Thanks for making this mod! Do you think you will try your hand at some more modding once early access comes around or will you maybe just enjoy playing the game like the rest of us?New Update ( and final one )
Download Link
Changelog:
- Simple Stats - Now you can press TAB once to get more information related to the current state of the battle. Current information is limited with how many soldiers do you have, how many enemies are still standing and how many people you have killed.
- Experienced Generals - Now enemy general can take decisions based on the location that they are holding or based on what type of unit he is controlling. They can hold hills, split cavalries to flank or simply charge. There is still around 25% chance to see the unexperienced enemy general.
- Messenger - Simple green texts from your "righthand" which gives information about the enemy army related to their formations and positions.
- More Characters - Added a couple more characters from Singleplayer heroes.
There won't be any more updates to this mod. Especially since EA date is now clear, there is no point of doing more work on this. If you experience severe problems, feel free to post here, so that everybody can share their opinion - or simply revert back to the old version.
It is possible in theory. But in practice, too much work for an unfinished game.
Assuming that your Steam is already active and running, this might be related to old .dll or simple copy-paste mistake while placing the mod files. Follow the process from scratch, it might help
Actually I'm not planning to buy the game in EA phaseThanks for making this mod! Do you think you will try your hand at some more modding once early access comes around or will you maybe just enjoy playing the game like the rest of us?