MP Other Adimi Tools v1.52 for 1.174

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Yeah that would be nice, but even more complicated  :neutral:

There already is a spawn menu, where you can instantly give equipment for the players.
But when someone dies and spawns again, the equipment is gone..
It would be nice to have a option to make players spawn with that equipment continuously.
Also then some sort of reset button would be needed.

I love the random weapon/armor thing on zhg servers.
There you can get random stuff, if you leave your equipment slots empty.
swadia_battle server used to have a similar mod.
Of course it would have to be a optional feature.
 
Gotha 说:
I think... the update has already enough new content.
Indeed it has!
Was not my intention to sound ungrateful. It's already a great admin mod as it is.
 
Ah btw. guys if you use the server monitor you can also set the "color"

http://s354017072.online.de/servermonitor.php?typ=1&ip=85.190.162.231:7240&r=255&g=165&b=15
for example.

servermonitor.php

servermonitor.php

servermonitor.php

servermonitor.php

servermonitor.php

(RGB=red,green,blue)
etc.
http://www.colorspire.com/rgb-color-wheel/



If you want to test 1.2 Beta you can download it already on my dropbox.
Changelog for 1.2 说:
-Fixed temp. and perm. ban for the admin ranks mid and high
-Fixed the bug that gates aren't closed after round
-Fixed some performance bugs
-Added "MoF flag spawns two minutes before the end" which you can turn on/off (WNL)
-Added a button to spawn the Master of the Field flag directly
-Added "Forbid weapons & shields" which you can turn on/off
-Troop limits are now also available in Deathmatch and Duel
-Force autobalance
-Improved the windmill fan script
-Added several admin checks
-Fixed the tower on village temporary until the next patch
-Teleport when guys run into your duel
-Added placeable items for the scening editor
-Added keyboard keys for modding
-Improved the development mode (if you want to edit placeable items you need to press ctrl+alt+f5 and restart the map)
-Added more server logs for the PINs like: "xyz(GameID) logged-in with high administrator rights. PIN: 12345." or  "xyt(GameID) tried to login as admin by PIN. PIN: 12345.
-If horses are deactived -You can't spawn anylonger with a horse if you bought it already.
-Added the draw_bridge_a for the winch_b. draw_bridge_a will rotate by an angle of 85°.

-Added grate for the winch_b.
-Added reasons for Slay, Mute, Kick and Ban
-If you pickup a chicken (food) for example, you will receive 5hp.
-Drowning is now all 5 seconds instead of 10seconds.
-Fixed Kick & Ban strings messages.

-Added spr_towngate_rectangle_door_right and spr_towngate_rectangle_door_left for the winch_b.
-Added spr_gatehouse_door_right and spr_gatehouse_door_left for the winch_b.

-Fixed some other errors
https://www.dropbox.com/s/6gf2i4x3qics27e/Adimi%20Tool%201.2%20Beta%20%2B%20TestMap.rar
My "TestMap" is included custom scene 100 & 99.

You just need to overwrite files your native files. Don't remove anything else.
 
Master_Lionhard 说:
Cool, love the colors. ^___^
Downloading 1.2. Beta!!!!

EDIT: Oh, would there be a possibility (forthenext version  :mrgreen:) to link a winch_b with other objects? Like I place it somewhere and at var2 i write the number 12. Then, I  build a draw_bridge_a and door_f_left+door_f_right, and at those objects i write at var2 12, too. So when i use winch_b, all of those objects will be opened/closed.

EDIT2: And maybe make the var2 limit higher? so you can enter a number like 9999 or so. The Maximum is 127, it jumps back to 0 if i make a higher number.

Tested the 1.2 Version and It´s just amazing, but i don´t understand that the archery targets are moving, and when i tried to make one I got again an error, lol.

1. Would be possible.. But I don't think that I will do that.
2. Nah sorry. I can't :sad:
3. Not sure why.. but ignore it. Will work on a dedicated server. Don't forget to restart the map after adding the var's to the target.
 
if 1. is the part with the winch_b it would be really helpfull for turnaments because you could menage a lot of portcullis for players from one desk.
 
but it would also bring trolling maps like gate at one side of the map winch at the other one.
 
If you placed spawnable items you can't edit them.. You need to press control + alt + f5 and restart the map. That will turn the spawning(So you can edit the scene prop items) off until it is deactivated.
 
I've done personal limits of things I will add.(I hope you know what I mean.. my english isn't very well) And I am not going to add things like that.
I think I am also not going to add winches which are directed by variation id.
I also decided that I can add bed's.
 
Master_Lionhard 说:
Gotha 说:
I've done personal limits of things I will add.(I hope you know what I mean.. my english isn't very well) And I am not going to add things like that.
I think I am also not going to add winches which are directed by variation id.
I also decided that I can add bed's.
Oh :sad: (Wen can speak also german :razz:), sad that you wont add the winched by var, but good that you add beds. :wink:
btw. Do you know the Python-Programming Language?

Ich kenne sie aber kann sie nicht :razz:
 
Master_Lionhard 说:
Gotha 说:
I don't know. But if you enter the server IP into the url bar you get xml infos.
Ah, cool. Maybe that´ll be helpful.

EDIT: Is there another way also? Or, do you know how I can get information from this, and save it in a HTML website, because I know how to read it only from HTML using Python. I can´t connect to this.

You should try php.

btw.

New Adress for the Servermonitors.

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=2&ip=IPADDRES&r=0&b=0&g=0
servermonitor.php
 
Gotha 说:
Master_Lionhard 说:
Gotha 说:
I don't know. But if you enter the server IP into the url bar you get xml infos.
Ah, cool. Maybe that´ll be helpful.

EDIT: Is there another way also? Or, do you know how I can get information from this, and save it in a HTML website, because I know how to read it only from HTML using Python. I can´t connect to this.

You should try php.

btw.

New Adress for the Servermonitors.

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=2&ip=IPADDRES&r=0&b=0&g=0
servermonitor.php
Ah, ich denke, ich bin nicht mehr für das Hosting Ihrer Web-Server benötigt? Sorry, wenn dies schlecht Deutsch. Ich weiß sehr wenig Deutsch, und ich bin mit einem Übersetzer für den anderen etwas, dass ich nicht wissen. : P

EDIT: ^ denke.... I hate Google Translate so badly... Danke is thanks isn't it?
 
Master_Lionhard 说:
Zenithars 说:
Gotha 说:
Master_Lionhard 说:
Gotha 说:
I don't know. But if you enter the server IP into the url bar you get xml infos.
Ah, cool. Maybe that´ll be helpful.

EDIT: Is there another way also? Or, do you know how I can get information from this, and save it in a HTML website, because I know how to read it only from HTML using Python. I can´t connect to this.

You should try php.

btw.

New Adress for the Servermonitors.

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=2&ip=IPADDRES&r=0&b=0&g=0
servermonitor.php
Ah, ich denke, ich bin nicht mehr für das Hosting Ihrer Web-Server benötigt? Sorry, wenn dies schlecht Deutsch. Ich weiß sehr wenig Deutsch, und ich bin mit einem Übersetzer für den anderen etwas, dass ich nicht wissen. : P

Didn´t understand this, sorry. :neutral:
Perfectly fine. It's google Translate's German. Not mine :smile:

Das ist gut?
Guten Tag!
I will PM you asking you and Goth something :smile: It involves me attempting to learn German. :smile:
 
Master_Lionhard 说:
When will the 1.2 Final-Release come out? With the Module System, and the thread modified to 1.2 etc.?

EDIT: Can you please add 1 another scenning feature? It is really, really, really important! You place somewhere on the map, for example, an apple_a and write at var1 the number 1. Then, after map re/start it will check for its position, and on that position spawn RANDOMLY a melee and throwing weapon. The Apple will then move 1000m under the ground, on the level where water is, so no one will see it.
At var2 it will have then a ranged weapon, but you have to give somehow ammo, too. If that with ranged dont work, then I got just now another Idea.

Maybe a easier, and better Idea: Same as above, but var1 will spawn EVERY KIND of weapon, and I just place in the near some bolts or arrows, just in case there will spawn a bow or crossbow.

I really, really need it. Please consider it, it shouldn´t be that hard.

What?  :?:


Btw. guys.. New Servermonitor stuff. Url changed again etc.

servermonitor.php

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=1&style=0&ip=SERVERIP/&r=0&g=0&b=0
servermonitor.php

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=1&style=1&ip=SERVERIP/&r=255&g=255&b=255
servermonitor.php

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=1&style=2&ip=SERVERIP/&r=255&g=255&b=255
servermonitor.php

插入代码块:
http://80.86.84.28/gotha/servermonitor.php?typ=1&style=3&ip=SERVERIP/&r=255&g=255&b=255

ah btw. of course you could also do

servermonitor.php


:razz:
 
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