Adding the MP Maps and Game Modes to SP Custom Battle Generator?

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Helmut_AUT

Regular
Hi all.

I'm not sure how much the modders have already dived into the new engine and systems, but can anyone tell if it would be possible to port the MP Maps and the "Fight & Destroy" as well as "Conquest" game modes over to the Single Player Custom Battle Generator?

Right now, in the SPCBG we only get three maps for "Battle" and two different castles for Siege. MP has four more Castles, a bunch of hand-detailed maps (6 or so?) AND the option for randomized "Plains" and "Steppe" maps.

I think, ideally the SPCBG should offer all the same encounters you could have in a full game campaign. Desert Terrain, Forrest Terrain needs to be included - maybe even a few random villages and a Town Siege.

For me, I found that in "regular" SP there are just lots of times when you can't have large battles (need to build party first, your faction needs to be at war with another faction...) so most of my SP Campaign Battles below level 12 are bandits. I would love the SPCBG to offer large Army-Size battles on many different terrain types and maps.

And the "Fight and Destroy" mode is so brilliant, it should actually be used in the SP Campaign for Siege Defense. The option to destroy Siege Engines makes total sense.
 
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