Bellum
Master Knight

Ok, so I set up a new party (a ridiculously overpowered bandit group, I'm just trying to learn the system, here) pretty much just like all the other ones are set up, with a troop definition, a party template, and a dummy party as the spawn point. Now, how do I go about adding the party to the spawn timer? From what I've read, looks like there's supposed to be something in module_triggers, but looks like that info is out of date.
