Adding NPC help

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Kayne

Sergeant
So i've added an npc. Gave him the moralities and all the dialog. Hes like all the rest.
But when it comes to talking to any of the companions, they all have the wrong text. Except when it comes to the payement part.
So i added another npc, and had my two new npcs like each other instead of... other people  :lol: . Still, all the dialog is messed up.
What did I do wrong? I have no syntax is whats irking....
 
I believe that somewhere in the code the number of companions is defined. If you add more companions, I believe you have to adjust accordingly.
 
Fei Dao 说:
I believe that somewhere in the code the number of companions is defined. If you add more companions, I believe you have to adjust accordingly.
ah thank you, I found that gmktmfttmfmfmgmrmgmhm.... variable
thanks  :wink:
 
Kayne 说:
Fei Dao 说:
I believe that somewhere in the code the number of companions is defined. If you add more companions, I believe you have to adjust accordingly.
ah thank you, I found that gmktmfttmfmfmgmrmgmhm.... variable
thanks  :wink:
Argh, this line:
插入代码块:
(store_mul, ":string_addition", ":slot_addition", 16),
 
And i have a second issue. and a question. and another. an.. Anyone like Radiohead? great fun tearing apart people with no suprises.....
Anyways :oops:

Frankly, its nice having all the stuff work now. But when i'm in the wild with my two new npc's my female says what the guy should say... and the same when we pass by the dudes 'hometown'; the dude never says random comments after battle, and says what the female says at her 'home'. And the dude doesn't have the correct honorific in-game (When you go and shteal thier shtuff they say hi in some way).
So does anyone know what is going on? (something to do with the moralities? i set them to tmt_honest and -1 in value.. for both new npcs...)

And another question.
I've almost finished adding a banker. You can create an account, desposite money, withdraw money, and even take a loan.
Can you set decimal numbers to the regs? like 0.02 to reg53 for interest rates?
 
does anyone know how to fix this?
I added another 2 npcs (total 4) and they all (all npcs) say the wrong stuff in the wilderness. One of my guys thinks he tracks rabbits in the snow, and then my other new npcs steal each others' lines.
What do i do now?
 
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