alright, I've got a strange problem. some items I've made and then applied a texture to them, and saved. now, when I open them again, the texture isn't applied, though the texture still appears in the outliner window. this is also giving me the same error in BRFEdit as when the object hasn't been UV mapped, but it obviously has, or there wouldn't be a texture applied to it, right? this has only happened recently, hadn't heppened to me until about a week ago.
here's a pic of the outliner, in case you can tell what's wrong from that: